public abstract class RenderLiving extends RendererLivingEntity
mainModel, renderPassModel
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderLiving(ModelBase p_i1262_1_,
float p_i1262_2_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLivingBase p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLiving p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
protected boolean |
func_110813_b(EntityLiving p_110813_1_) |
protected boolean |
func_110813_b(EntityLivingBase p_110813_1_) |
protected void |
func_110827_b(EntityLiving p_110827_1_,
double p_110827_2_,
double p_110827_4_,
double p_110827_6_,
float p_110827_8_,
float p_110827_9_) |
func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, rotateCorpse, setRenderPassModel, shouldRenderPass
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getEntityTexture, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public RenderLiving(ModelBase p_i1262_1_, float p_i1262_2_)
protected boolean func_110813_b(EntityLiving p_110813_1_)
public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
protected void func_110827_b(EntityLiving p_110827_1_, double p_110827_2_, double p_110827_4_, double p_110827_6_, float p_110827_8_, float p_110827_9_)
protected boolean func_110813_b(EntityLivingBase p_110813_1_)
func_110813_b
in class RendererLivingEntity
public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RendererLivingEntity
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RendererLivingEntity