public class RenderSquid extends RenderLiving
mainModel, renderPassModel
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
---|
RenderSquid(ModelBase p_i1268_1_,
float p_i1268_2_) |
Modifier and Type | Method and Description |
---|---|
void |
doRender(Entity p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLivingBase p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLiving p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntitySquid p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
protected ResourceLocation |
getEntityTexture(Entity p_110775_1_) |
protected ResourceLocation |
getEntityTexture(EntitySquid p_110775_1_) |
protected float |
handleRotationFloat(EntityLivingBase p_77044_1_,
float p_77044_2_) |
protected float |
handleRotationFloat(EntitySquid p_77044_1_,
float p_77044_2_) |
protected void |
rotateCorpse(EntityLivingBase p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
protected void |
rotateCorpse(EntitySquid p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
func_110813_b, func_110813_b, func_110827_b
func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderEquippedItems, renderLivingAt, renderModel, renderSwingProgress, setRenderPassModel, shouldRenderPass
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public RenderSquid(ModelBase p_i1268_1_, float p_i1268_2_)
public void doRender(EntitySquid p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
protected ResourceLocation getEntityTexture(EntitySquid p_110775_1_)
protected void rotateCorpse(EntitySquid p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
protected float handleRotationFloat(EntitySquid p_77044_1_, float p_77044_2_)
public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving
protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_)
handleRotationFloat
in class RendererLivingEntity
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
rotateCorpse
in class RendererLivingEntity
public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
getEntityTexture
in class Render
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving