public class RenderIronGolem extends RenderLiving
mainModel, renderPassModel
field_147909_c, renderManager, shadowOpaque, shadowSize
Constructor and Description |
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RenderIronGolem() |
Modifier and Type | Method and Description |
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void |
doRender(Entity p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityIronGolem p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLivingBase p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
void |
doRender(EntityLiving p_76986_1_,
double p_76986_2_,
double p_76986_4_,
double p_76986_6_,
float p_76986_8_,
float p_76986_9_) |
protected ResourceLocation |
getEntityTexture(Entity p_110775_1_) |
protected ResourceLocation |
getEntityTexture(EntityIronGolem p_110775_1_) |
protected void |
renderEquippedItems(EntityIronGolem p_77029_1_,
float p_77029_2_) |
protected void |
renderEquippedItems(EntityLivingBase p_77029_1_,
float p_77029_2_) |
protected void |
rotateCorpse(EntityIronGolem p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
protected void |
rotateCorpse(EntityLivingBase p_77043_1_,
float p_77043_2_,
float p_77043_3_,
float p_77043_4_) |
func_110813_b, func_110813_b, func_110827_b
func_82408_c, func_96449_a, getColorMultiplier, getDeathMaxRotation, handleRotationFloat, inheritRenderPass, passSpecialRender, preRenderCallback, renderArrowsStuckInEntity, renderLivingAt, renderModel, renderSwingProgress, setRenderPassModel, shouldRenderPass
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_147906_a, getFontRendererFromRenderManager, isStaticEntity, renderAABB, renderOffsetAABB, setRenderManager, updateIcons
public void doRender(EntityIronGolem p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
protected ResourceLocation getEntityTexture(EntityIronGolem p_110775_1_)
protected void rotateCorpse(EntityIronGolem p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
protected void renderEquippedItems(EntityIronGolem p_77029_1_, float p_77029_2_)
public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving
protected void renderEquippedItems(EntityLivingBase p_77029_1_, float p_77029_2_)
renderEquippedItems
in class RendererLivingEntity
protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_)
rotateCorpse
in class RendererLivingEntity
public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving
protected ResourceLocation getEntityTexture(Entity p_110775_1_)
getEntityTexture
in class Render
public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_, float p_76986_9_)
doRender
in class RenderLiving