public interface IChunkGenerator
Modifier and Type | Method and Description |
---|---|
boolean |
generateStructures(Chunk chunkIn,
int x,
int z) |
java.util.List<Biome.SpawnListEntry> |
getPossibleCreatures(EnumCreatureType creatureType,
BlockPos pos) |
BlockPos |
getStrongholdGen(World worldIn,
java.lang.String structureName,
BlockPos position) |
void |
populate(int x,
int z) |
Chunk |
provideChunk(int x,
int z) |
void |
recreateStructures(Chunk chunkIn,
int x,
int z) |
Chunk provideChunk(int x, int z)
void populate(int x, int z)
boolean generateStructures(Chunk chunkIn, int x, int z)
java.util.List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
@Nullable BlockPos getStrongholdGen(World worldIn, java.lang.String structureName, BlockPos position)
void recreateStructures(Chunk chunkIn, int x, int z)