public abstract class EntityAnimal extends EntityAgeable implements IAnimals
EntityLiving.SpawnPlacementType
Modifier and Type | Field and Description |
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protected Block |
spawnableBlock |
field_175502_b, field_175503_c, growingAge
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityAnimal(World worldIn) |
Modifier and Type | Method and Description |
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boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
protected boolean |
canDespawn()
Determines if an entity can be despawned, used on idle far away entities
|
boolean |
canMateWith(EntityAnimal otherAnimal)
Returns true if the mob is currently able to mate with the specified mob.
|
protected void |
consumeItemFromStack(EntityPlayer player,
ItemStack stack)
Decreases ItemStack size by one
|
float |
getBlockPathWeight(BlockPos pos) |
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity.
|
protected int |
getExperiencePoints(EntityPlayer player)
Get the experience points the entity currently has.
|
EntityPlayer |
getPlayerInLove() |
int |
getTalkInterval()
Get number of ticks, at least during which the living entity will be silent.
|
void |
handleStatusUpdate(byte id) |
boolean |
interact(EntityPlayer player)
Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
boolean |
isBreedingItem(ItemStack stack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
boolean |
isInLove()
Returns if the entity is currently in 'love mode'.
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
resetInLove() |
void |
setInLove(EntityPlayer player) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addGrowth, createChild, entityInit, func_175501_a, getGrowingAge, isChild, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_142017_o, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedState
allowLeashing, applyEntityAttributes, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLivingSound, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getVerticalFaceSpeed, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, onUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, addRandomDrop, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getDeathSound, getEntityAttribute, getFallSoundString, getHealth, getHurtSound, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptional
protected Block spawnableBlock
public EntityAnimal(World worldIn)
protected void updateAITasks()
updateAITasks
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityAgeable
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityLivingBase
public float getBlockPathWeight(BlockPos pos)
getBlockPathWeight
in class EntityCreature
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityAgeable
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityAgeable
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityCreature
public int getTalkInterval()
getTalkInterval
in class EntityLiving
protected boolean canDespawn()
canDespawn
in class EntityLiving
protected int getExperiencePoints(EntityPlayer player)
getExperiencePoints
in class EntityLiving
public boolean isBreedingItem(ItemStack stack)
public boolean interact(EntityPlayer player)
interact
in class EntityAgeable
protected void consumeItemFromStack(EntityPlayer player, ItemStack stack)
public void setInLove(EntityPlayer player)
public EntityPlayer getPlayerInLove()
public boolean isInLove()
public void resetInLove()
public boolean canMateWith(EntityAnimal otherAnimal)
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class EntityLiving