public class EntityRabbit extends EntityAnimal
Modifier and Type | Class and Description |
---|---|
class |
EntityRabbit.RabbitJumpHelper |
static class |
EntityRabbit.RabbitTypeData |
EntityLiving.SpawnPlacementType
spawnableBlock
field_175502_b, field_175503_c, growingAge
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
equipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj
Constructor and Description |
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EntityRabbit(World worldIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
addRandomDrop()
Causes this Entity to drop a random item.
|
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity entityIn) |
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
EntityRabbit |
createChild(EntityAgeable ageable) |
protected void |
createEatingParticles() |
void |
doMovementAction(net.minecraft.entity.passive.EntityRabbit.EnumMoveType movetype) |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_)
Drop 0-2 items of this living's type
|
protected void |
entityInit() |
float |
func_175521_o(float p_175521_1_) |
boolean |
func_175523_cj() |
protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
|
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
|
protected java.lang.String |
getJumpingSound() |
protected float |
getJumpUpwardsMotion() |
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
|
protected int |
getMoveTypeDuration()
Returns duration of the current
move type |
int |
getRabbitType() |
int |
getTotalArmorValue()
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
|
void |
handleStatusUpdate(byte id) |
boolean |
isBreedingItem(ItemStack stack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
IEntityLivingData |
onInitialSpawn(DifficultyInstance difficulty,
IEntityLivingData livingdata)
Called only once on an entity when first time spawned, via egg, mob spawner, natural spawning etc, but not called
when entity is reloaded from nbt.
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setJumping(boolean jump,
net.minecraft.entity.passive.EntityRabbit.EnumMoveType moveTypeIn) |
void |
setMovementSpeed(double newSpeed) |
void |
setMoveType(net.minecraft.entity.passive.EntityRabbit.EnumMoveType type) |
void |
setRabbitType(int rabbitTypeId) |
void |
spawnRunningParticles()
Attempts to create sprinting particles if the entity is sprinting and not in water.
|
void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
canDespawn, canMateWith, consumeItemFromStack, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getPlayerInLove, getTalkInterval, interact, isInLove, resetInLove, setInLove
addGrowth, func_175501_a, getGrowingAge, isChild, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_142017_o, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedState
allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getVerticalFaceSpeed, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSoundString, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, handleJumpLava, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden
addChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityRabbit(World worldIn)
protected float getJumpUpwardsMotion()
getJumpUpwardsMotion
in class EntityLivingBase
public void setMoveType(net.minecraft.entity.passive.EntityRabbit.EnumMoveType type)
public float func_175521_o(float p_175521_1_)
public void setMovementSpeed(double newSpeed)
public void setJumping(boolean jump, net.minecraft.entity.passive.EntityRabbit.EnumMoveType moveTypeIn)
public void doMovementAction(net.minecraft.entity.passive.EntityRabbit.EnumMoveType movetype)
public boolean func_175523_cj()
protected void entityInit()
entityInit
in class EntityAgeable
public void updateAITasks()
updateAITasks
in class EntityAnimal
public void spawnRunningParticles()
spawnRunningParticles
in class Entity
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT
in class EntityAnimal
public void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT
in class EntityAnimal
protected java.lang.String getJumpingSound()
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
public boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob
in class EntityLivingBase
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityAnimal
protected void addRandomDrop()
addRandomDrop
in class EntityLivingBase
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
dropFewItems
in class EntityLiving
public EntityRabbit createChild(EntityAgeable ageable)
createChild
in class EntityAgeable
public boolean isBreedingItem(ItemStack stack)
isBreedingItem
in class EntityAnimal
public int getRabbitType()
public void setRabbitType(int rabbitTypeId)
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData livingdata)
onInitialSpawn
in class EntityLiving
protected int getMoveTypeDuration()
move type
protected void createEatingParticles()
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class EntityAnimal