public class EntityBat extends EntityAmbientCreature
EntityLiving.SpawnPlacementTypeequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Modifier and Type | Method and Description |
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protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
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boolean |
canBePushed()
Returns true if this entity should push and be pushed by other entities when colliding.
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protected boolean |
canTriggerWalking()
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
prevent them from trampling crops
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protected void |
collideWithEntity(Entity p_82167_1_) |
protected void |
collideWithNearbyEntities() |
boolean |
doesEntityNotTriggerPressurePlate()
Return whether this entity should NOT trigger a pressure plate or a tripwire.
|
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
boolean |
getCanSpawnHere()
Checks if the entity's current position is a valid location to spawn this entity.
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protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
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float |
getEyeHeight() |
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
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boolean |
getIsBatHanging() |
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
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protected float |
getSoundPitch()
Gets the pitch of living sounds in living entities.
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protected float |
getSoundVolume()
Returns the volume for the sounds this mob makes.
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void |
onUpdate()
Called to update the entity's position/logic.
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void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
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void |
setIsBatHanging(boolean isHanging) |
protected void |
updateAITasks() |
protected void |
updateFallState(double y,
boolean onGroundIn,
Block blockIn,
BlockPos pos) |
void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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allowLeashing, interactcanAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, onLivingUpdate, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionState, updateEquipmentIfNeeded, updateLeashedStateaddPotionEffect, addRandomDrop, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSoundString, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSwingProgress, getTeam, getTotalArmorValue, handleJumpLava, heal, isChild, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updatePotionMetadata, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSize, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityBat(World worldIn)
protected void entityInit()
entityInit in class EntityLivingprotected float getSoundVolume()
getSoundVolume in class EntityLivingBaseprotected float getSoundPitch()
getSoundPitch in class EntityLivingBaseprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBasepublic boolean canBePushed()
canBePushed in class EntityLivingBaseprotected void collideWithEntity(Entity p_82167_1_)
collideWithEntity in class EntityLivingBaseprotected void collideWithNearbyEntities()
collideWithNearbyEntities in class EntityLivingBaseprotected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingpublic boolean getIsBatHanging()
public void setIsBatHanging(boolean isHanging)
public void onUpdate()
onUpdate in class EntityLivingprotected void updateAITasks()
updateAITasks in class EntityLivingprotected boolean canTriggerWalking()
canTriggerWalking in class Entitypublic void fall(float distance,
float damageMultiplier)
fall in class EntityLivingBaseprotected void updateFallState(double y,
boolean onGroundIn,
Block blockIn,
BlockPos pos)
updateFallState in class EntityLivingBasepublic boolean doesEntityNotTriggerPressurePlate()
doesEntityNotTriggerPressurePlate in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityLivingBasepublic void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class EntityLivingpublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityLivingpublic float getEyeHeight()
getEyeHeight in class Entity