public static class PlayerUseItemEvent.Start extends PlayerUseItemEvent
PlayerUseItemEvent.Finish, PlayerUseItemEvent.Start, PlayerUseItemEvent.Stop, PlayerUseItemEvent.Tick
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
duration, item
entityPlayer
entityLiving
entity
Constructor and Description |
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Start(EntityPlayer player,
ItemStack item,
int duration) |
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public Start(EntityPlayer player, ItemStack item, int duration)