public static class PlayerEvent.SaveToFile extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Modifier and Type | Field and Description |
---|---|
java.io.File |
playerDirectory
The directory where player data is being stored.
|
java.lang.String |
playerUUID
The UUID is the standard for player related file storage.
|
entityPlayer
entityLiving
entity
Constructor and Description |
---|
SaveToFile(EntityPlayer player,
java.io.File originDirectory,
java.lang.String playerUUID) |
Modifier and Type | Method and Description |
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java.io.File |
getPlayerFile(java.lang.String suffix)
Construct and return a recommended file for the supplied suffix
|
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public final java.io.File playerDirectory
public final java.lang.String playerUUID
public SaveToFile(EntityPlayer player, java.io.File originDirectory, java.lang.String playerUUID)