public class AttackEntityEvent extends PlayerEvent
target
contains the Entity that was damaged by the player. Cancelable
.HasResult
MinecraftForge#EVENT_BUS
.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Modifier and Type | Field and Description |
---|---|
Entity |
target |
entityPlayer
entityLiving
entity
Constructor and Description |
---|
AttackEntityEvent(EntityPlayer player,
Entity target) |
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public final Entity target
public AttackEntityEvent(EntityPlayer player, Entity target)