public abstract class EntityAnimal extends EntityAgeable implements IAnimals
Entity.EnumEntitySize
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityAnimal(World p_i1681_1_) |
Modifier and Type | Method and Description |
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protected void |
attackEntity(Entity p_70785_1_,
float p_70785_2_) |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
protected boolean |
canDespawn() |
boolean |
canMateWith(EntityAnimal p_70878_1_) |
protected Entity |
findPlayerToAttack() |
void |
func_146082_f(EntityPlayer p_146082_1_) |
EntityPlayer |
func_146083_cb() |
float |
getBlockPathWeight(int p_70783_1_,
int p_70783_2_,
int p_70783_3_) |
boolean |
getCanSpawnHere() |
protected int |
getExperiencePoints(EntityPlayer p_70693_1_) |
int |
getTalkInterval() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interact(EntityPlayer p_70085_1_) |
boolean |
isBreedingItem(ItemStack p_70877_1_) |
boolean |
isInLove() |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
void |
resetInLove() |
protected void |
updateAITick() |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
addGrowth, createChild, entityInit, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, allowLeashing, applyEntityAttributes, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLivingSound, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isAIEnabled, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getDeathSound, getEntityAttribute, getEyeHeight, getHealth, getHurtSound, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityAnimal(World p_i1681_1_)
protected void updateAITick()
updateAITick
in class EntityLivingBase
public void onLivingUpdate()
onLivingUpdate
in class EntityAgeable
protected void attackEntity(Entity p_70785_1_, float p_70785_2_)
attackEntity
in class EntityCreature
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityLivingBase
public float getBlockPathWeight(int p_70783_1_, int p_70783_2_, int p_70783_3_)
getBlockPathWeight
in class EntityCreature
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT
in class EntityAgeable
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT
in class EntityAgeable
protected Entity findPlayerToAttack()
findPlayerToAttack
in class EntityCreature
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityCreature
public int getTalkInterval()
getTalkInterval
in class EntityLiving
protected boolean canDespawn()
canDespawn
in class EntityLiving
protected int getExperiencePoints(EntityPlayer p_70693_1_)
getExperiencePoints
in class EntityLiving
public boolean isBreedingItem(ItemStack p_70877_1_)
public boolean interact(EntityPlayer p_70085_1_)
interact
in class EntityAgeable
public void func_146082_f(EntityPlayer p_146082_1_)
public EntityPlayer func_146083_cb()
public boolean isInLove()
public void resetInLove()
public boolean canMateWith(EntityAnimal p_70878_1_)
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate
in class EntityLivingBase