public abstract class EntityPlayer extends EntityLivingBase implements ICommandSender
Modifier and Type | Class and Description |
---|---|
static class |
EntityPlayer.EnumChatVisibility |
static class |
EntityPlayer.EnumStatus |
Entity.EnumEntitySize
Modifier and Type | Field and Description |
---|---|
float |
cameraYaw |
PlayerCapabilities |
capabilities |
float |
experience |
int |
experienceLevel |
int |
experienceTotal |
float |
field_71079_bU |
float |
field_71082_cx |
double |
field_71085_bR |
float |
field_71089_bV |
double |
field_71091_bM |
double |
field_71094_bP |
double |
field_71095_bQ |
double |
field_71096_bN |
double |
field_71097_bO |
EntityFishHook |
fishEntity |
protected int |
flyToggleTimer |
protected FoodStats |
foodStats |
InventoryPlayer |
inventory |
Container |
inventoryContainer |
Container |
openContainer |
ChunkCoordinates |
playerLocation |
float |
prevCameraYaw |
protected boolean |
sleeping |
protected float |
speedInAir |
protected float |
speedOnGround |
int |
xpCooldown |
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityPlayer(World p_i45324_1_,
GameProfile p_i45324_2_) |
Modifier and Type | Method and Description |
---|---|
void |
addChatComponentMessage(IChatComponent p_146105_1_) |
void |
addExhaustion(float p_71020_1_) |
void |
addExperience(int p_71023_1_) |
void |
addExperienceLevel(int p_82242_1_) |
void |
addMovementStat(double p_71000_1_,
double p_71000_3_,
double p_71000_5_) |
void |
addScore(int p_85039_1_) |
void |
addStat(StatBase p_71064_1_,
int p_71064_2_) |
void |
addToPlayerScore(Entity p_70084_1_,
int p_70084_2_) |
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
void |
attackTargetEntityWithCurrentItem(Entity p_71059_1_) |
boolean |
canAttackPlayer(EntityPlayer p_96122_1_) |
boolean |
canEat(boolean p_71043_1_) |
boolean |
canHarvestBlock(Block p_146099_1_) |
boolean |
canPlayerEdit(int p_82247_1_,
int p_82247_2_,
int p_82247_3_,
int p_82247_4_,
ItemStack p_82247_5_) |
protected boolean |
canTriggerWalking() |
void |
clearItemInUse() |
void |
clonePlayer(EntityPlayer p_71049_1_,
boolean p_71049_2_) |
void |
closeScreen() |
protected void |
damageArmor(float p_70675_1_) |
protected void |
damageEntity(DamageSource p_70665_1_,
float p_70665_2_) |
void |
destroyCurrentEquippedItem() |
void |
displayGUIAnvil(int p_82244_1_,
int p_82244_2_,
int p_82244_3_) |
void |
displayGUIBook(ItemStack p_71048_1_) |
void |
displayGUIChest(IInventory p_71007_1_) |
void |
displayGUIEnchantment(int p_71002_1_,
int p_71002_2_,
int p_71002_3_,
java.lang.String p_71002_4_) |
void |
displayGUIHopperMinecart(EntityMinecartHopper p_96125_1_) |
void |
displayGUIHorse(EntityHorse p_110298_1_,
IInventory p_110298_2_) |
void |
displayGUIMerchant(IMerchant p_71030_1_,
java.lang.String p_71030_2_) |
void |
displayGUIWorkbench(int p_71058_1_,
int p_71058_2_,
int p_71058_3_) |
EntityItem |
dropOneItem(boolean p_71040_1_) |
EntityItem |
dropPlayerItemWithRandomChoice(ItemStack p_71019_1_,
boolean p_71019_2_) |
protected void |
entityInit() |
protected void |
fall(float p_70069_1_) |
IChatComponent |
func_145748_c_() |
protected java.lang.String |
func_146067_o(int p_146067_1_) |
void |
func_146093_a(TileEntityHopper p_146093_1_) |
static java.util.UUID |
func_146094_a(GameProfile p_146094_0_) |
void |
func_146095_a(CommandBlockLogic p_146095_1_) |
EntityItem |
func_146097_a(ItemStack p_146097_1_,
boolean p_146097_2_,
boolean p_146097_3_) |
void |
func_146098_a(TileEntityBrewingStand p_146098_1_) |
void |
func_146100_a(TileEntity p_146100_1_) |
void |
func_146101_a(TileEntityFurnace p_146101_1_) |
void |
func_146102_a(TileEntityDispenser p_146102_1_) |
void |
func_146104_a(TileEntityBeacon p_146104_1_) |
float |
getAbsorptionAmount() |
float |
getAIMoveSpeed() |
boolean |
getAlwaysRenderNameTagForRender() |
float |
getArmorVisibility() |
ChunkCoordinates |
getBedLocation() |
float |
getBedOrientationInDegrees() |
java.lang.String |
getCommandSenderName() |
ItemStack |
getCurrentArmor(int p_82169_1_) |
ItemStack |
getCurrentEquippedItem() |
float |
getCurrentPlayerStrVsBlock(Block p_146096_1_,
boolean p_146096_2_) |
protected java.lang.String |
getDeathSound() |
World |
getEntityWorld() |
ItemStack |
getEquipmentInSlot(int p_71124_1_) |
protected int |
getExperiencePoints(EntityPlayer p_70693_1_) |
float |
getEyeHeight() |
FoodStats |
getFoodStats() |
GameProfile |
getGameProfile() |
ItemStack |
getHeldItem() |
boolean |
getHideCape() |
protected boolean |
getHideCape(int p_82241_1_) |
protected java.lang.String |
getHurtSound() |
InventoryEnderChest |
getInventoryEnderChest() |
IIcon |
getItemIcon(ItemStack p_70620_1_,
int p_70620_2_) |
ItemStack |
getItemInUse() |
int |
getItemInUseCount() |
int |
getItemInUseDuration() |
ItemStack[] |
getLastActiveItems() |
int |
getMaxInPortalTime() |
int |
getPortalCooldown() |
int |
getScore() |
int |
getSleepTimer() |
protected java.lang.String |
getSplashSound() |
protected java.lang.String |
getSwimSound() |
Team |
getTeam() |
int |
getTotalArmorValue() |
Scoreboard |
getWorldScoreboard() |
double |
getYOffset() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interactWith(Entity p_70998_1_) |
boolean |
isBlocking() |
boolean |
isCurrentToolAdventureModeExempt(int p_82246_1_,
int p_82246_2_,
int p_82246_3_) |
boolean |
isEntityInsideOpaqueBlock() |
boolean |
isInvisibleToPlayer(EntityPlayer p_98034_1_) |
protected boolean |
isMovementBlocked() |
protected boolean |
isPlayer() |
boolean |
isPlayerFullyAsleep() |
boolean |
isPlayerSleeping() |
boolean |
isPushedByWater() |
boolean |
isSpawnForced() |
boolean |
isUsingItem() |
void |
joinEntityItemWithWorld(EntityItem p_71012_1_) |
void |
jump() |
void |
mountEntity(Entity p_70078_1_) |
void |
moveEntityWithHeading(float p_70612_1_,
float p_70612_2_) |
void |
onCriticalHit(Entity p_71009_1_) |
void |
onDeath(DamageSource p_70645_1_) |
void |
onEnchantmentCritical(Entity p_71047_1_) |
protected void |
onItemUseFinish() |
void |
onKillEntity(EntityLivingBase p_70074_1_) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
openGui(java.lang.Object mod,
int modGuiId,
World world,
int x,
int y,
int z) |
void |
playSound(java.lang.String p_85030_1_,
float p_85030_2_,
float p_85030_3_) |
void |
preparePlayerToSpawn() |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
protected void |
resetHeight() |
void |
respawnPlayer() |
void |
sendPlayerAbilities() |
void |
setAbsorptionAmount(float p_110149_1_) |
void |
setCurrentItemOrArmor(int p_70062_1_,
ItemStack p_70062_2_) |
void |
setDead() |
void |
setGameType(WorldSettings.GameType p_71033_1_) |
protected void |
setHideCape(int p_82239_1_,
boolean p_82239_2_) |
void |
setInWeb() |
void |
setItemInUse(ItemStack p_71008_1_,
int p_71008_2_) |
void |
setScore(int p_85040_1_) |
void |
setSpawnChunk(ChunkCoordinates p_71063_1_,
boolean p_71063_2_) |
boolean |
shouldHeal() |
EntityPlayer.EnumStatus |
sleepInBedAt(int p_71018_1_,
int p_71018_2_,
int p_71018_3_) |
void |
stopUsingItem() |
void |
triggerAchievement(StatBase p_71029_1_) |
protected void |
updateEntityActionState() |
protected void |
updateItemUse(ItemStack p_71010_1_,
int p_71010_2_) |
void |
updateRidden() |
static ChunkCoordinates |
verifyRespawnCoordinates(World p_71056_0_,
ChunkCoordinates p_71056_1_,
boolean p_71056_2_) |
void |
wakeUpPlayer(boolean p_70999_1_,
boolean p_70999_2_,
boolean p_70999_3_) |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
int |
xpBarCap() |
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropRareDrop, func_110142_aN, func_110146_f, func_142015_aE, func_146066_aG, func_152111_bt, func_152112_bu, func_94060_bK, getActivePotionEffect, getActivePotionEffects, getAge, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, heal, isAIEnabled, isChild, isClientWorld, isEntityAlive, isEntityUndead, isOnLadder, isOnSameTeam, isOnTeam, isPotionActive, isPotionActive, isPotionApplicable, kill, knockBack, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAIMoveSpeed, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITasks, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects
addEntityCrashInfo, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxSafePointTries, getMountedYOffset, getParts, getShadowSize, getTeleportDirection, getUniqueID, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, interactFirst, isBurning, isEating, isEntityEqual, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isSprinting, isWet, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onStruckByLightning, readFromNBT, setAir, setAngles, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
addChatMessage, canCommandSenderUseCommand, getPlayerCoordinates
public InventoryPlayer inventory
public Container inventoryContainer
public Container openContainer
protected FoodStats foodStats
protected int flyToggleTimer
public float prevCameraYaw
public float cameraYaw
public int xpCooldown
public double field_71091_bM
public double field_71096_bN
public double field_71097_bO
public double field_71094_bP
public double field_71095_bQ
public double field_71085_bR
protected boolean sleeping
public ChunkCoordinates playerLocation
public float field_71079_bU
public float field_71082_cx
public float field_71089_bV
public PlayerCapabilities capabilities
public int experienceLevel
public int experienceTotal
public float experience
protected float speedOnGround
protected float speedInAir
public EntityFishHook fishEntity
public EntityPlayer(World p_i45324_1_, GameProfile p_i45324_2_)
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLivingBase
protected void entityInit()
entityInit
in class EntityLivingBase
public ItemStack getItemInUse()
public int getItemInUseCount()
public boolean isUsingItem()
public int getItemInUseDuration()
public void stopUsingItem()
public void clearItemInUse()
public boolean isBlocking()
public void onUpdate()
onUpdate
in class EntityLivingBase
public int getMaxInPortalTime()
getMaxInPortalTime
in class Entity
protected java.lang.String getSwimSound()
getSwimSound
in class Entity
protected java.lang.String getSplashSound()
getSplashSound
in class Entity
public int getPortalCooldown()
getPortalCooldown
in class Entity
public void playSound(java.lang.String p_85030_1_, float p_85030_2_, float p_85030_3_)
protected void updateItemUse(ItemStack p_71010_1_, int p_71010_2_)
protected void onItemUseFinish()
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate
in class EntityLivingBase
protected boolean isMovementBlocked()
isMovementBlocked
in class EntityLivingBase
public void closeScreen()
public void mountEntity(Entity p_70078_1_)
mountEntity
in class Entity
public void updateRidden()
updateRidden
in class EntityLivingBase
public void preparePlayerToSpawn()
preparePlayerToSpawn
in class Entity
protected void updateEntityActionState()
updateEntityActionState
in class EntityLivingBase
public void onLivingUpdate()
onLivingUpdate
in class EntityLivingBase
public int getScore()
public void setScore(int p_85040_1_)
public void addScore(int p_85039_1_)
public void onDeath(DamageSource p_70645_1_)
onDeath
in class EntityLivingBase
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
public void addToPlayerScore(Entity p_70084_1_, int p_70084_2_)
addToPlayerScore
in class Entity
public EntityItem dropOneItem(boolean p_71040_1_)
public EntityItem dropPlayerItemWithRandomChoice(ItemStack p_71019_1_, boolean p_71019_2_)
public EntityItem func_146097_a(ItemStack p_146097_1_, boolean p_146097_2_, boolean p_146097_3_)
public void joinEntityItemWithWorld(EntityItem p_71012_1_)
public float getCurrentPlayerStrVsBlock(Block p_146096_1_, boolean p_146096_2_)
public boolean canHarvestBlock(Block p_146099_1_)
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT
in class EntityLivingBase
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT
in class EntityLivingBase
public void displayGUIChest(IInventory p_71007_1_)
public void func_146093_a(TileEntityHopper p_146093_1_)
public void displayGUIHopperMinecart(EntityMinecartHopper p_96125_1_)
public void displayGUIHorse(EntityHorse p_110298_1_, IInventory p_110298_2_)
public void displayGUIEnchantment(int p_71002_1_, int p_71002_2_, int p_71002_3_, java.lang.String p_71002_4_)
public void displayGUIAnvil(int p_82244_1_, int p_82244_2_, int p_82244_3_)
public void displayGUIWorkbench(int p_71058_1_, int p_71058_2_, int p_71058_3_)
public float getEyeHeight()
getEyeHeight
in class EntityLivingBase
protected void resetHeight()
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityLivingBase
public boolean canAttackPlayer(EntityPlayer p_96122_1_)
protected void damageArmor(float p_70675_1_)
damageArmor
in class EntityLivingBase
public int getTotalArmorValue()
getTotalArmorValue
in class EntityLivingBase
public float getArmorVisibility()
protected void damageEntity(DamageSource p_70665_1_, float p_70665_2_)
damageEntity
in class EntityLivingBase
public void func_146101_a(TileEntityFurnace p_146101_1_)
public void func_146102_a(TileEntityDispenser p_146102_1_)
public void func_146100_a(TileEntity p_146100_1_)
public void func_146095_a(CommandBlockLogic p_146095_1_)
public void func_146098_a(TileEntityBrewingStand p_146098_1_)
public void func_146104_a(TileEntityBeacon p_146104_1_)
public void displayGUIMerchant(IMerchant p_71030_1_, java.lang.String p_71030_2_)
public void displayGUIBook(ItemStack p_71048_1_)
public boolean interactWith(Entity p_70998_1_)
public ItemStack getCurrentEquippedItem()
public void destroyCurrentEquippedItem()
public double getYOffset()
getYOffset
in class Entity
public void attackTargetEntityWithCurrentItem(Entity p_71059_1_)
public void onCriticalHit(Entity p_71009_1_)
public void onEnchantmentCritical(Entity p_71047_1_)
public void respawnPlayer()
public boolean isEntityInsideOpaqueBlock()
isEntityInsideOpaqueBlock
in class Entity
public GameProfile getGameProfile()
public EntityPlayer.EnumStatus sleepInBedAt(int p_71018_1_, int p_71018_2_, int p_71018_3_)
public void wakeUpPlayer(boolean p_70999_1_, boolean p_70999_2_, boolean p_70999_3_)
public static ChunkCoordinates verifyRespawnCoordinates(World p_71056_0_, ChunkCoordinates p_71056_1_, boolean p_71056_2_)
public float getBedOrientationInDegrees()
public boolean isPlayerSleeping()
isPlayerSleeping
in class EntityLivingBase
public boolean isPlayerFullyAsleep()
public int getSleepTimer()
protected boolean getHideCape(int p_82241_1_)
protected void setHideCape(int p_82239_1_, boolean p_82239_2_)
public void addChatComponentMessage(IChatComponent p_146105_1_)
public ChunkCoordinates getBedLocation()
public boolean isSpawnForced()
public void setSpawnChunk(ChunkCoordinates p_71063_1_, boolean p_71063_2_)
public void triggerAchievement(StatBase p_71029_1_)
public void addStat(StatBase p_71064_1_, int p_71064_2_)
public void jump()
jump
in class EntityLivingBase
public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_)
moveEntityWithHeading
in class EntityLivingBase
public float getAIMoveSpeed()
getAIMoveSpeed
in class EntityLivingBase
public void addMovementStat(double p_71000_1_, double p_71000_3_, double p_71000_5_)
protected void fall(float p_70069_1_)
fall
in class EntityLivingBase
protected java.lang.String func_146067_o(int p_146067_1_)
func_146067_o
in class EntityLivingBase
public void onKillEntity(EntityLivingBase p_70074_1_)
onKillEntity
in class Entity
public IIcon getItemIcon(ItemStack p_70620_1_, int p_70620_2_)
getItemIcon
in class EntityLivingBase
public ItemStack getCurrentArmor(int p_82169_1_)
public void addExperience(int p_71023_1_)
public void addExperienceLevel(int p_82242_1_)
public int xpBarCap()
public void addExhaustion(float p_71020_1_)
public FoodStats getFoodStats()
public boolean canEat(boolean p_71043_1_)
public boolean shouldHeal()
public void setItemInUse(ItemStack p_71008_1_, int p_71008_2_)
public boolean isCurrentToolAdventureModeExempt(int p_82246_1_, int p_82246_2_, int p_82246_3_)
public boolean canPlayerEdit(int p_82247_1_, int p_82247_2_, int p_82247_3_, int p_82247_4_, ItemStack p_82247_5_)
protected int getExperiencePoints(EntityPlayer p_70693_1_)
getExperiencePoints
in class EntityLivingBase
protected boolean isPlayer()
isPlayer
in class EntityLivingBase
public boolean getAlwaysRenderNameTagForRender()
getAlwaysRenderNameTagForRender
in class EntityLivingBase
public void clonePlayer(EntityPlayer p_71049_1_, boolean p_71049_2_)
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
public void sendPlayerAbilities()
public void setGameType(WorldSettings.GameType p_71033_1_)
public java.lang.String getCommandSenderName()
getCommandSenderName
in interface ICommandSender
getCommandSenderName
in class Entity
public World getEntityWorld()
getEntityWorld
in interface ICommandSender
public InventoryEnderChest getInventoryEnderChest()
public ItemStack getEquipmentInSlot(int p_71124_1_)
getEquipmentInSlot
in class EntityLivingBase
public ItemStack getHeldItem()
getHeldItem
in class EntityLivingBase
public void setCurrentItemOrArmor(int p_70062_1_, ItemStack p_70062_2_)
setCurrentItemOrArmor
in class EntityLivingBase
public boolean isInvisibleToPlayer(EntityPlayer p_98034_1_)
isInvisibleToPlayer
in class Entity
public ItemStack[] getLastActiveItems()
getLastActiveItems
in class EntityLivingBase
public boolean getHideCape()
public boolean isPushedByWater()
isPushedByWater
in class Entity
public Scoreboard getWorldScoreboard()
public Team getTeam()
getTeam
in class EntityLivingBase
public IChatComponent func_145748_c_()
func_145748_c_
in interface ICommandSender
func_145748_c_
in class Entity
public void setAbsorptionAmount(float p_110149_1_)
setAbsorptionAmount
in class EntityLivingBase
public float getAbsorptionAmount()
getAbsorptionAmount
in class EntityLivingBase
public static java.util.UUID func_146094_a(GameProfile p_146094_0_)
public void openGui(java.lang.Object mod, int modGuiId, World world, int x, int y, int z)