public class InventoryEnderChest extends InventoryBasic
Constructor and Description |
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InventoryEnderChest() |
Modifier and Type | Method and Description |
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void |
closeInventory() |
void |
func_146031_a(TileEntityEnderChest p_146031_1_) |
boolean |
isUseableByPlayer(EntityPlayer p_70300_1_) |
void |
loadInventoryFromNBT(NBTTagList p_70486_1_) |
void |
openInventory() |
NBTTagList |
saveInventoryToNBT() |
decrStackSize, func_110132_b, func_110133_a, func_110134_a, getInventoryName, getInventoryStackLimit, getSizeInventory, getStackInSlot, getStackInSlotOnClosing, hasCustomInventoryName, isItemValidForSlot, markDirty, setInventorySlotContents
public void func_146031_a(TileEntityEnderChest p_146031_1_)
public void loadInventoryFromNBT(NBTTagList p_70486_1_)
public NBTTagList saveInventoryToNBT()
public boolean isUseableByPlayer(EntityPlayer p_70300_1_)
isUseableByPlayer
in interface IInventory
isUseableByPlayer
in class InventoryBasic
public void openInventory()
openInventory
in interface IInventory
openInventory
in class InventoryBasic
public void closeInventory()
closeInventory
in interface IInventory
closeInventory
in class InventoryBasic