public class EntityBat extends EntityAmbientCreature
Entity.EnumEntitySizedefaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize| Modifier and Type | Method and Description |
|---|---|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
boolean |
canBePushed() |
protected boolean |
canTriggerWalking() |
protected void |
collideWithEntity(Entity p_82167_1_) |
protected void |
collideWithNearbyEntities() |
boolean |
doesEntityNotTriggerPressurePlate() |
protected void |
entityInit() |
protected void |
fall(float p_70069_1_) |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected java.lang.String |
getHurtSound() |
boolean |
getIsBatHanging() |
protected java.lang.String |
getLivingSound() |
protected float |
getSoundPitch() |
protected float |
getSoundVolume() |
protected boolean |
isAIEnabled() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
void |
setIsBatHanging(boolean p_82236_1_) |
protected void |
updateAITasks() |
protected void |
updateFallState(double p_70064_1_,
boolean p_70064_3_) |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
allowLeashing, interactaddRandomArmor, canAttackClass, canBeSteered, canDespawn, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getDropItem, getEntitySenses, getEquipmentInSlot, getExperiencePoints, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getTalkInterval, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onLivingUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateEntityActionState, updateLeashedStateaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSwingProgress, getTeam, getTotalArmorValue, handleHealthUpdate, heal, isChild, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateAITick, updateArmSwingProgress, updatePotionEffects, updateRiddenaddEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145780_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSize, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityBat(World p_i1680_1_)
protected void entityInit()
entityInit in class EntityLivingprotected float getSoundVolume()
getSoundVolume in class EntityLivingBaseprotected float getSoundPitch()
getSoundPitch in class EntityLivingBaseprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBasepublic boolean canBePushed()
canBePushed in class EntityLivingBaseprotected void collideWithEntity(Entity p_82167_1_)
collideWithEntity in class EntityLivingBaseprotected void collideWithNearbyEntities()
collideWithNearbyEntities in class EntityLivingBaseprotected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingpublic boolean getIsBatHanging()
public void setIsBatHanging(boolean p_82236_1_)
protected boolean isAIEnabled()
isAIEnabled in class EntityLivingpublic void onUpdate()
onUpdate in class EntityLivingprotected void updateAITasks()
updateAITasks in class EntityLivingprotected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void fall(float p_70069_1_)
fall in class EntityLivingBaseprotected void updateFallState(double p_70064_1_,
boolean p_70064_3_)
updateFallState in class EntityLivingBasepublic boolean doesEntityNotTriggerPressurePlate()
doesEntityNotTriggerPressurePlate in class Entitypublic boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom in class EntityLivingBasepublic void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT in class EntityLivingpublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityLiving