public class EntitySheep extends EntityAnimal
Entity.EnumEntitySize
Modifier and Type | Field and Description |
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static float[][] |
fleeceColorTable |
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntitySheep(World p_i1691_1_) |
Modifier and Type | Method and Description |
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protected void |
applyEntityAttributes() |
EntitySheep |
createChild(EntityAgeable p_90011_1_) |
protected void |
dropFewItems(boolean p_70628_1_,
int p_70628_2_) |
void |
eatGrassBonus() |
protected void |
entityInit() |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
float |
func_70890_k(float p_70890_1_) |
float |
func_70894_j(float p_70894_1_) |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
int |
getFleeceColor() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
static int |
getRandomFleeceColor(java.util.Random p_70895_0_) |
boolean |
getSheared() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interact(EntityPlayer p_70085_1_) |
protected boolean |
isAIEnabled() |
void |
onLivingUpdate() |
IEntityLivingData |
onSpawnWithEgg(IEntityLivingData p_110161_1_) |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
void |
setFleeceColor(int p_70891_1_) |
void |
setSheared(boolean p_70893_1_) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
attackEntity, attackEntityFrom, canDespawn, canMateWith, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, isBreedingItem, isInLove, resetInLove, updateAITick
addGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getRenderSizeModifier, getVerticalFaceSpeed, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onUpdate, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setAttackTarget, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, attackEntityAsMob, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getEyeHeight, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTeam, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnSameTeam, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntitySheep(World p_i1691_1_)
protected boolean isAIEnabled()
isAIEnabled
in class EntityLiving
protected void updateAITasks()
updateAITasks
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
protected void entityInit()
entityInit
in class EntityAgeable
protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
dropFewItems
in class EntityLiving
protected Item getDropItem()
getDropItem
in class EntityLiving
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate
in class EntityAnimal
public boolean interact(EntityPlayer p_70085_1_)
interact
in class EntityAnimal
public float func_70894_j(float p_70894_1_)
public float func_70890_k(float p_70890_1_)
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT
in class EntityAnimal
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT
in class EntityAnimal
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)
func_145780_a
in class Entity
public int getFleeceColor()
public void setFleeceColor(int p_70891_1_)
public boolean getSheared()
public void setSheared(boolean p_70893_1_)
public static int getRandomFleeceColor(java.util.Random p_70895_0_)
public EntitySheep createChild(EntityAgeable p_90011_1_)
createChild
in class EntityAgeable
public void eatGrassBonus()
eatGrassBonus
in class EntityLiving
public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_)
onSpawnWithEgg
in class EntityLiving