@Deprecated public static class RenderPlayerEvent.SetArmorModel extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.SpecialsPlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
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SetArmorModel(EntityPlayer player,
             RenderPlayer renderer,
             int slot,
             float partialTick,
             ItemStack stack)
Deprecated.  
  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getResultValue()
Deprecated.  
Setting this to any value besides -1 will result in the function being
 Immediately exited with the return value specified. 
 | 
int | 
getSlot()
Deprecated.  
  | 
ItemStack | 
getStack()
Deprecated.  
  | 
void | 
setResult(int result)
Deprecated.  
  | 
getPartialRenderTick, getRenderer, getX, getY, getZgetEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic SetArmorModel(EntityPlayer player, RenderPlayer renderer, int slot, float partialTick, ItemStack stack)
public int getResultValue()
public void setResult(int result)
public int getSlot()
public ItemStack getStack()