public static class PlayerEvent.SaveToFile extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
SaveToFile(EntityPlayer player,
          java.io.File originDirectory,
          java.lang.String playerUUID)  | 
| Modifier and Type | Method and Description | 
|---|---|
java.io.File | 
getPlayerDirectory()
The directory where player data is being stored. 
 | 
java.io.File | 
getPlayerFile(java.lang.String suffix)
Construct and return a recommended file for the supplied suffix 
 | 
java.lang.String | 
getPlayerUUID()
The UUID is the standard for player related file storage. 
 | 
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic SaveToFile(EntityPlayer player, java.io.File originDirectory, java.lang.String playerUUID)
public java.io.File getPlayerFile(java.lang.String suffix)
suffix - The suffix to use.public java.io.File getPlayerDirectory()
public java.lang.String getPlayerUUID()