Class | Description |
---|---|
BlockEvent | |
BlockEvent.BreakEvent |
Event that is fired when an Block is about to be broken by a player
Canceling this event will prevent the Block from being broken.
|
BlockEvent.CreateFluidSourceEvent |
Fired to check whether a non-source block can turn into a source block.
|
BlockEvent.CropGrowEvent |
Fired when a crop block grows.
|
BlockEvent.CropGrowEvent.Post |
Fired when "growing age" blocks (for example cacti, chorus plants, or crops
in vanilla) have successfully grown.
|
BlockEvent.CropGrowEvent.Pre |
Fired when any "growing age" blocks (for example cacti, chorus plants, or crops
in vanilla) attempt to advance to the next growth age state during a random tick.
|
BlockEvent.HarvestDropsEvent |
Fired when a block is about to drop it's harvested items.
|
BlockEvent.MultiPlaceEvent |
Fired when a single block placement action of a player triggers the
creation of multiple blocks(e.g. placing a bed block).
|
BlockEvent.NeighborNotifyEvent |
Fired when a physics update occurs on a block.
|
BlockEvent.PlaceEvent |
Called when a block is placed by a player.
|
ChunkDataEvent |
ChunkDataEvent is fired when an event involving chunk data occurs.
|
ChunkDataEvent.Load |
ChunkDataEvent.Load is fired when vanilla Minecraft attempts to load Chunk data.
|
ChunkDataEvent.Save |
ChunkDataEvent.Save is fired when vanilla Minecraft attempts to save Chunk data.
|
ChunkEvent |
ChunkEvent is fired when an event involving a chunk occurs.
|
ChunkEvent.Load |
ChunkEvent.Load is fired when vanilla Minecraft attempts to load a Chunk into the world.
|
ChunkEvent.Unload |
ChunkEvent.Unload is fired when vanilla Minecraft attempts to unload a Chunk from the world.
|
ChunkWatchEvent |
ChunkWatchEvent is fired when an event involving a chunk being watched occurs.
|
ChunkWatchEvent.UnWatch |
ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.
|
ChunkWatchEvent.Watch |
ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.
|
ExplosionEvent |
ExplosionEvent triggers when an explosion happens in the world.
|
ExplosionEvent.Detonate |
ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities.
|
ExplosionEvent.Start |
ExplosionEvent.Start is fired before the explosion actually occurs.
|
GetCollisionBoxesEvent |
This event is fired during
World.collidesWithAnyBlock(AxisAlignedBB)
and before returning the list in World.getCollisionBoxes(Entity, AxisAlignedBB) GetCollisionBoxesEvent.entity contains the entity passed in the World.getCollisionBoxes(Entity, AxisAlignedBB) . |
NoteBlockEvent |
Base class for Noteblock Events
|
NoteBlockEvent.Change |
Fired when a Noteblock is changed.
|
NoteBlockEvent.Play |
Fired when a Noteblock plays it's note.
|
WorldEvent |
WorldEvent is fired when an event involving the world occurs.
|
WorldEvent.CreateSpawnPosition |
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
|
WorldEvent.Load |
WorldEvent.Load is fired when Minecraft loads a world.
|
WorldEvent.PotentialSpawns |
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
|
WorldEvent.Save |
WorldEvent.Save is fired when Minecraft saves a world.
|
WorldEvent.Unload |
WorldEvent.Unload is fired when Minecraft unloads a world.
|
Enum | Description |
---|---|
NoteBlockEvent.Instrument |
Describes the types of musical Instruments that can be played by a Noteblock.
|
NoteBlockEvent.Note |
Information about the pitch of a Noteblock note.
|
NoteBlockEvent.Octave |
Describes the Octave of a Note being played by a Noteblock.
|