public static class BlockEvent.MultiPlaceEvent extends BlockEvent.PlaceEvent
BlockEvent.state
and its related methods is the block where
the placed block would exist if the placement only affected a single
block.BlockEvent.BreakEvent, BlockEvent.CreateFluidSourceEvent, BlockEvent.CropGrowEvent, BlockEvent.HarvestDropsEvent, BlockEvent.MultiPlaceEvent, BlockEvent.NeighborNotifyEvent, BlockEvent.PlaceEvent
Event.HasResult, Event.Result
Constructor and Description |
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MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots,
IBlockState placedAgainst,
EntityPlayer player)
Deprecated.
|
MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots,
IBlockState placedAgainst,
EntityPlayer player,
EnumHand hand) |
Modifier and Type | Method and Description |
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java.util.List<BlockSnapshot> |
getReplacedBlockSnapshots()
Gets a list of BlockSnapshots for all blocks which were replaced by the
placement of the new blocks.
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getBlockSnapshot, getHand, getItemInHand, getPlacedAgainst, getPlacedBlock, getPlayer
getPos, getState, getWorld
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
@Deprecated public MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots, IBlockState placedAgainst, EntityPlayer player)
public MultiPlaceEvent(@Nonnull java.util.List<BlockSnapshot> blockSnapshots, @Nonnull IBlockState placedAgainst, @Nonnull EntityPlayer player, @Nonnull EnumHand hand)
public java.util.List<BlockSnapshot> getReplacedBlockSnapshots()