public class RenderWitherSkeleton extends RenderSkeleton
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| RenderWitherSkeleton(RenderManager p_i47188_1_) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected ResourceLocation | getEntityTexture(AbstractSkeleton entity) | 
| protected void | preRenderCallback(AbstractSkeleton entitylivingbaseIn,
                 float partialTickTime) | 
transformHeldFull3DItemLayercanRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderWitherSkeleton(RenderManager p_i47188_1_)
protected ResourceLocation getEntityTexture(AbstractSkeleton entity)
getEntityTexture in class RenderSkeletonprotected void preRenderCallback(AbstractSkeleton entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<AbstractSkeleton>