public static class PlayerInteractEvent.RightClickItem extends PlayerInteractEvent
Item.onItemRightClick(net.minecraft.item.ItemStack, net.minecraft.world.World, net.minecraft.entity.player.EntityPlayer, net.minecraft.util.EnumHand)
.
Note that this is NOT fired if the player is targeting a block. For that case, see PlayerInteractEvent.RightClickBlock
.
Canceling the event clientside causes processing to continue to the other hands,
while canceling serverside will simply do no further processing.PlayerInteractEvent.EntityInteract, PlayerInteractEvent.EntityInteractSpecific, PlayerInteractEvent.LeftClickBlock, PlayerInteractEvent.RightClickBlock, PlayerInteractEvent.RightClickEmpty, PlayerInteractEvent.RightClickItem
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
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RightClickItem(EntityPlayer player,
EnumHand hand,
ItemStack stack) |
getFace, getHand, getItemStack, getPos, getSide, getWorld
getEntityPlayer
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public RightClickItem(EntityPlayer player, EnumHand hand, ItemStack stack)