public static class PlayerEvent.HarvestCheck extends PlayerEvent
ForgeEventFactory#doPlayerHarvestCheck(EntityPlayer, Block, boolean).#block contains the Block that is being checked for harvesting. success contains the boolean value for whether the Block will be successfully harvested. Cancelable.HasResultMinecraftForge#EVENT_BUS.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTrackingLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description |
|---|
HarvestCheck(EntityPlayer player,
IBlockState state,
boolean success) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canHarvest() |
IBlockState |
getTargetBlock() |
void |
setCanHarvest(boolean success) |
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic HarvestCheck(EntityPlayer player, IBlockState state, boolean success)
public IBlockState getTargetBlock()
public boolean canHarvest()
public void setCanHarvest(boolean success)