public static class StructureVillagePieces.Start extends StructureVillagePieces.Well
StructureComponent.BlockSelector| Modifier and Type | Field and Description |
|---|---|
Biome |
biome |
boolean |
inDesert |
java.util.List<StructureComponent> |
pendingHouses |
java.util.List<StructureComponent> |
pendingRoads |
java.util.List<StructureVillagePieces.PieceWeight> |
structureVillageWeightedPieceList |
StructureVillagePieces.PieceWeight |
structVillagePieceWeight |
int |
terrainType |
BiomeProvider |
worldChunkMngr |
averageGroundLvl, startPieceboundingBox, componentType| Constructor and Description |
|---|
Start() |
Start(BiomeProvider chunkManagerIn,
int p_i2104_2_,
java.util.Random rand,
int p_i2104_4_,
int p_i2104_5_,
java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_,
int p_i2104_7_) |
| Modifier and Type | Method and Description |
|---|---|
BiomeProvider |
getBiomeProvider() |
addComponentParts, buildComponentcanVillageGoDeeper, chooseProfession, fillWithBlocks, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, readStructureFromNBT, replaceAirAndLiquidDownwards, setBlockState, setIsDesertVillage, spawnVillagers, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocksRandomly, fillWithRandomizedBlocks, findIntersecting, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setCoordBaseModepublic BiomeProvider worldChunkMngr
public boolean inDesert
public int terrainType
public StructureVillagePieces.PieceWeight structVillagePieceWeight
public java.util.List<StructureVillagePieces.PieceWeight> structureVillageWeightedPieceList
public java.util.List<StructureComponent> pendingHouses
public java.util.List<StructureComponent> pendingRoads
public Biome biome
public Start()
public Start(BiomeProvider chunkManagerIn, int p_i2104_2_, java.util.Random rand, int p_i2104_4_, int p_i2104_5_, java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)
public BiomeProvider getBiomeProvider()