public class RenderPigZombie extends RenderBiped<EntityPigZombie>
modelBipedMain, scalebrightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description | 
|---|
| RenderPigZombie(RenderManager renderManagerIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| protected ResourceLocation | getEntityTexture(EntityPigZombie entity) | 
transformHeldFull3DItemLayercanRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderPigZombie(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntityPigZombie entity)
getEntityTexture in class RenderBiped<EntityPigZombie>