public class RenderPig extends RenderLiving<EntityPig>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderPig(RenderManager renderManagerIn,
ModelBase modelBaseIn,
float shadowSizeIn) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntityPig entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderPig(RenderManager renderManagerIn, ModelBase modelBaseIn, float shadowSizeIn)
protected ResourceLocation getEntityTexture(EntityPig entity)
getEntityTexture
in class Render<EntityPig>