public static class StructureVillagePieces.Start extends StructureVillagePieces.Well
StructureComponent.BlockSelector
Modifier and Type | Field and Description |
---|---|
BiomeGenBase |
biome |
java.util.List<StructureComponent> |
field_74930_j |
java.util.List<StructureComponent> |
field_74932_i |
boolean |
inDesert
Boolean that determines if the village is in a desert or not.
|
java.util.List<StructureVillagePieces.PieceWeight> |
structureVillageWeightedPieceList |
StructureVillagePieces.PieceWeight |
structVillagePieceWeight |
int |
terrainType
World terrain type, 0 for normal, 1 for flap map
|
WorldChunkManager |
worldChunkMngr |
field_143015_k
boundingBox, componentType, coordBaseMode
Constructor and Description |
---|
Start() |
Start(WorldChunkManager chunkManagerIn,
int p_i2104_2_,
java.util.Random rand,
int p_i2104_4_,
int p_i2104_5_,
java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_,
int p_i2104_7_) |
Modifier and Type | Method and Description |
---|---|
WorldChunkManager |
getWorldChunkManager() |
addComponentParts, buildComponent
canVillageGoDeeper, fillWithBlocks, func_175846_a, func_175847_a, func_180779_c, getAverageGroundLevel, getNextComponentNN, getNextComponentPP, readStructureFromNBT, replaceAirAndLiquidDownwards, setBlockState, spawnVillagers, writeStructureToNBT
clearCurrentPositionBlocksUpwards, createStructureBaseNBT, fillWithAir, fillWithRandomizedBlocks, findIntersecting, func_175805_a, func_181138_a, generateChestContents, generateDispenserContents, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getMetadataWithOffset, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, placeDoorCurrentPosition, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT
public WorldChunkManager worldChunkMngr
public boolean inDesert
public int terrainType
public StructureVillagePieces.PieceWeight structVillagePieceWeight
public java.util.List<StructureVillagePieces.PieceWeight> structureVillageWeightedPieceList
public java.util.List<StructureComponent> field_74932_i
public java.util.List<StructureComponent> field_74930_j
public BiomeGenBase biome
public Start()
public Start(WorldChunkManager chunkManagerIn, int p_i2104_2_, java.util.Random rand, int p_i2104_4_, int p_i2104_5_, java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)
public WorldChunkManager getWorldChunkManager()