public class EntityWolf extends EntityTameable
EntityLiving.SpawnPlacementTypeaiSitspawnableBlockfield_175502_b, field_175503_c, growingAgeFLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUIDequipmentDropChances, experienceValue, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasksarrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, field_70741_aB, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressIntaddedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
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EntityWolf(World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
allowLeashing() |
protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity entityIn) |
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
protected boolean |
canDespawn()
Determines if an entity can be despawned, used on idle far away entities
|
boolean |
canMateWith(EntityAnimal otherAnimal)
Returns true if the mob is currently able to mate with the specified mob.
|
EntityWolf |
createChild(EntityAgeable ageable) |
protected void |
entityInit() |
EnumDyeColor |
getCollarColor() |
protected java.lang.String |
getDeathSound()
Returns the sound this mob makes on death.
|
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound()
Returns the sound this mob makes when it is hurt.
|
float |
getInterestedAngle(float p_70917_1_) |
protected java.lang.String |
getLivingSound()
Returns the sound this mob makes while it's alive.
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int |
getMaxSpawnedInChunk()
Will return how many at most can spawn in a chunk at once.
|
float |
getShadingWhileWet(float p_70915_1_)
Used when calculating the amount of shading to apply while the wolf is wet.
|
float |
getShakeAngle(float p_70923_1_,
float p_70923_2_) |
protected float |
getSoundVolume()
Returns the volume for the sounds this mob makes.
|
float |
getTailRotation() |
int |
getVerticalFaceSpeed()
The speed it takes to move the entityliving's rotationPitch through the faceEntity method.
|
void |
handleStatusUpdate(byte id) |
boolean |
interact(EntityPlayer player)
Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
|
boolean |
isAngry()
Determines whether this wolf is angry or not.
|
boolean |
isBegging() |
boolean |
isBreedingItem(ItemStack stack)
Checks if the parameter is an item which this animal can be fed to breed it (wheat, carrots or seeds depending on
the animal type)
|
boolean |
isWolfWet()
True if the wolf is wet
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
onUpdate()
Called to update the entity's position/logic.
|
protected void |
playStepSound(BlockPos pos,
Block blockIn) |
void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setAngry(boolean angry)
Sets whether this wolf is angry or not.
|
void |
setAttackTarget(EntityLivingBase entitylivingbaseIn)
Sets the active target the Task system uses for tracking
|
void |
setBegging(boolean beg) |
void |
setCollarColor(EnumDyeColor collarcolor) |
void |
setTamed(boolean tamed) |
boolean |
shouldAttackEntity(EntityLivingBase p_142018_1_,
EntityLivingBase p_142018_2_) |
protected void |
updateAITasks() |
void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
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getAISit, getOwner, getOwnerId, getTeam, isOnSameTeam, isOwner, isSitting, isTamed, onDeath, playTameEffect, setOwnerId, setSitting, setupTamedAIconsumeItemFromStack, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getPlayerInLove, getTalkInterval, isInLove, resetInLove, setInLoveaddGrowth, func_175501_a, getGrowingAge, isChild, onGrowingAdult, setGrowingAge, setScale, setScaleForAge, setSizedetachHome, func_142017_o, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, setHomePosAndDistance, updateLeashedStatecanAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enablePersistence, faceEntity, func_110146_f, func_175448_a, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCurrentArmor, getEntitySenses, getEquipmentInSlot, getHeldItem, getInventory, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getMaxFallHeight, getMoveHelper, getNavigator, getNewNavigator, getRenderSizeModifier, interactFirst, isAIDisabled, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, playLivingSound, replaceItemInInventory, setAIMoveSpeed, setCanPickUpLoot, setCurrentItemOrArmor, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setEquipmentDropChance, setLeashedToEntity, setMoveForward, setNoAI, spawnExplosionParticle, updateEntityActionState, updateEquipmentIfNeededaddPotionEffect, addRandomDrop, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, fall, func_181013_g, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSoundString, getHealth, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTotalArmorValue, handleJumpLava, heal, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, mountEntity, moveEntityWithHeading, onChangedPotionEffect, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onKillCommand, onNewPotionEffect, performHurtAnimation, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, swingItem, updateAITick, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRiddenaddChatMessage, addEntityCrashInfo, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, canAttackWithItem, canCommandSenderUseCommand, canRenderOnFire, canRiderInteract, canTriggerWalking, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181014_aG, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getFlag, getHorizontalFacing, getHoverEvent, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, isBurning, isCreatureType, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setCommandStat, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setRotation, setSilent, setSneaking, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic EntityWolf(World worldIn)
protected void applyEntityAttributes()
applyEntityAttributes in class EntityLivingpublic void setAttackTarget(EntityLivingBase entitylivingbaseIn)
setAttackTarget in class EntityLivingprotected void updateAITasks()
updateAITasks in class EntityAnimalprotected void entityInit()
entityInit in class EntityTameableprotected void playStepSound(BlockPos pos, Block blockIn)
playStepSound in class Entitypublic void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class EntityTameablepublic void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class EntityTameableprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingBaseprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingBaseprotected float getSoundVolume()
getSoundVolume in class EntityLivingBaseprotected Item getDropItem()
getDropItem in class EntityLivingpublic void onLivingUpdate()
onLivingUpdate in class EntityAnimalpublic void onUpdate()
onUpdate in class EntityLivingpublic boolean isWolfWet()
public float getShadingWhileWet(float p_70915_1_)
public float getShakeAngle(float p_70923_1_,
float p_70923_2_)
public float getInterestedAngle(float p_70917_1_)
public float getEyeHeight()
getEyeHeight in class Entitypublic int getVerticalFaceSpeed()
getVerticalFaceSpeed in class EntityLivingpublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityAnimalpublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob in class EntityLivingBasepublic void setTamed(boolean tamed)
setTamed in class EntityTameablepublic boolean interact(EntityPlayer player)
interact in class EntityAnimalpublic void handleStatusUpdate(byte id)
handleStatusUpdate in class EntityTameablepublic float getTailRotation()
public boolean isBreedingItem(ItemStack stack)
isBreedingItem in class EntityAnimalpublic int getMaxSpawnedInChunk()
getMaxSpawnedInChunk in class EntityLivingpublic boolean isAngry()
public void setAngry(boolean angry)
public EnumDyeColor getCollarColor()
public void setCollarColor(EnumDyeColor collarcolor)
public EntityWolf createChild(EntityAgeable ageable)
createChild in class EntityAgeablepublic void setBegging(boolean beg)
public boolean canMateWith(EntityAnimal otherAnimal)
canMateWith in class EntityAnimalpublic boolean isBegging()
protected boolean canDespawn()
canDespawn in class EntityAnimalpublic boolean shouldAttackEntity(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
shouldAttackEntity in class EntityTameablepublic boolean allowLeashing()
allowLeashing in class EntityLiving