public class RenderPigZombie extends RenderBiped<EntityPigZombie>
field_77070_b, modelBipedMainbrightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderOutlinesrenderManager, shadowOpaque, shadowSize| Constructor and Description |
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RenderPigZombie(RenderManager renderManagerIn) |
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protected ResourceLocation |
getEntityTexture(EntityPigZombie entity)
Returns the location of an entity's texture.
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transformHeldFull3DItemLayercanRenderName, doRender, func_177105_a, renderLeash, shouldRenderaddLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setRenderOutlines, setScoreTeamColor, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderOffsetAABB, renderOffsetLivingLabelpublic RenderPigZombie(RenderManager renderManagerIn)
protected ResourceLocation getEntityTexture(EntityPigZombie entity)
getEntityTexture in class RenderBiped<EntityPigZombie>