public class RenderFallingBlock extends Render<EntityFallingBlock>
renderManager, shadowOpaque, shadowSize| Constructor and Description |
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RenderFallingBlock(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityFallingBlock entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Actually renders the given argument.
|
protected ResourceLocation |
getEntityTexture(EntityFallingBlock entity)
Returns the location of an entity's texture.
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bindEntityTexture, bindTexture, canRenderName, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, renderLivingLabel, renderName, renderOffsetAABB, renderOffsetLivingLabel, shouldRenderpublic RenderFallingBlock(RenderManager renderManagerIn)
public void doRender(EntityFallingBlock entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender in class Render<EntityFallingBlock>protected ResourceLocation getEntityTexture(EntityFallingBlock entity)
getEntityTexture in class Render<EntityFallingBlock>