public class EntityFallingBlock extends Entity
| Modifier and Type | Field and Description |
|---|---|
int |
fallTime |
boolean |
shouldDropItem |
NBTTagCompound |
tileEntityData |
addedToChunk, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, extendedProperties, fallDistance, field_181016_an, field_181017_ao, field_181018_ap, fireResistance, firstUpdate, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj| Constructor and Description |
|---|
EntityFallingBlock(World worldIn) |
EntityFallingBlock(World worldIn,
double x,
double y,
double z,
IBlockState fallingBlockState) |
| Modifier and Type | Method and Description |
|---|---|
void |
addEntityCrashInfo(CrashReportCategory category) |
boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.
|
boolean |
canRenderOnFire()
Return whether this entity should be rendered as on fire.
|
protected boolean |
canTriggerWalking()
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
prevent them from trampling crops
|
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
IBlockState |
getBlock() |
World |
getWorldObj() |
void |
onUpdate()
Called to update the entity's position/logic.
|
protected void |
readEntityFromNBT(NBTTagCompound tagCompund)
(abstract) Protected helper method to read subclass entity data from NBT.
|
void |
setHurtEntities(boolean p_145806_1_) |
protected void |
writeEntityToNBT(NBTTagCompound tagCompound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addChatMessage, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, attackEntityFrom, canAttackWithItem, canBePushed, canCommandSenderUseCommand, canRiderInteract, clientUpdateEntityNBT, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, func_174817_o, func_181012_aH, func_181013_g, func_181014_aG, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getBrightness, getBrightnessForRender, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getCustomNameTag, getDataWatcher, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getExplosionResistance, getExtendedProperties, getEyeHeight, getFlag, getHorizontalFacing, getHoverEvent, getInventory, getLook, getLookVec, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getNBTTagCompound, getParts, getPersistentID, getPickedResult, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getRotationYawHead, getSplashSound, getSwimSound, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hitByEntity, interactAt, interactFirst, isBurning, isCreatureType, isEating, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOutsideBorder, isPushedByWater, isRiding, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, mountEntity, moveEntity, moveFlying, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onDataWatcherUpdate, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerExtendedProperties, replaceItemInInventory, resetEntityId, resetHeight, sendCommandFeedback, serializeNBT, setAir, setAlwaysRenderNameTag, setAngles, setBeenAttacked, setCommandStat, setCurrentItemOrArmor, setCustomNameTag, setDead, setEating, setEntityBoundingBox, setEntityId, setFire, setFlag, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotation2, setPositionAndUpdate, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, toString, travelToDimension, updateFallState, updateRidden, updateRiderPosition, verifyExplosion, writeMountToNBT, writeToNBT, writeToNBTOptionalpublic int fallTime
public boolean shouldDropItem
public NBTTagCompound tileEntityData
public EntityFallingBlock(World worldIn)
public EntityFallingBlock(World worldIn, double x, double y, double z, IBlockState fallingBlockState)
protected boolean canTriggerWalking()
canTriggerWalking in class Entityprotected void entityInit()
entityInit in class Entitypublic boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic void onUpdate()
protected void writeEntityToNBT(NBTTagCompound tagCompound)
writeEntityToNBT in class Entityprotected void readEntityFromNBT(NBTTagCompound tagCompund)
readEntityFromNBT in class Entitypublic void setHurtEntities(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory category)
addEntityCrashInfo in class Entitypublic World getWorldObj()
public boolean canRenderOnFire()
canRenderOnFire in class Entitypublic IBlockState getBlock()