public class EntityWolf extends EntityTameable
Entity.EnumEntitySize
aiSit
entityToAttack, field_110179_h, field_110181_i, fleeingTick, hasAttacked
defaultPitch, equipmentDropChances, experienceValue, livingSoundTime, numTicksToChaseTarget, targetTasks, tasks
arrowHitTimer, attackedAtYaw, attackingPlayer, attackTime, cameraPitch, dead, deathTime, entityAge, field_110154_aX, field_70741_aB, field_70763_ax, field_70764_aw, field_70768_au, field_70769_ao, field_70770_ap, hurtTime, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, moveForward, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, prevCameraPitch, prevHealth, prevLimbSwingAmount, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingProgress, swingProgressInt
addedToChunk, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, dataWatcher, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, field_70135_K, fireResistance, forceSpawn, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, myEntitySize, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityWolf(World p_i1696_1_) |
Modifier and Type | Method and Description |
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protected void |
applyEntityAttributes() |
boolean |
attackEntityAsMob(Entity p_70652_1_) |
boolean |
attackEntityFrom(DamageSource p_70097_1_,
float p_70097_2_) |
protected boolean |
canDespawn() |
boolean |
canMateWith(EntityAnimal p_70878_1_) |
EntityWolf |
createChild(EntityAgeable p_90011_1_) |
protected void |
entityInit() |
boolean |
func_142018_a(EntityLivingBase p_142018_1_,
EntityLivingBase p_142018_2_) |
protected void |
func_145780_a(int p_145780_1_,
int p_145780_2_,
int p_145780_3_,
Block p_145780_4_) |
void |
func_70918_i(boolean p_70918_1_) |
boolean |
func_70922_bv() |
int |
getCollarColor() |
protected java.lang.String |
getDeathSound() |
protected Item |
getDropItem() |
float |
getEyeHeight() |
protected java.lang.String |
getHurtSound() |
float |
getInterestedAngle(float p_70917_1_) |
protected java.lang.String |
getLivingSound() |
int |
getMaxSpawnedInChunk() |
float |
getShadingWhileShaking(float p_70915_1_) |
float |
getShakeAngle(float p_70923_1_,
float p_70923_2_) |
protected float |
getSoundVolume() |
float |
getTailRotation() |
int |
getVerticalFaceSpeed() |
boolean |
getWolfShaking() |
void |
handleHealthUpdate(byte p_70103_1_) |
boolean |
interact(EntityPlayer p_70085_1_) |
boolean |
isAIEnabled() |
boolean |
isAngry() |
boolean |
isBreedingItem(ItemStack p_70877_1_) |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound p_70037_1_) |
void |
setAngry(boolean p_70916_1_) |
void |
setAttackTarget(EntityLivingBase p_70624_1_) |
void |
setCollarColor(int p_82185_1_) |
void |
setTamed(boolean p_70903_1_) |
protected void |
updateAITick() |
void |
writeEntityToNBT(NBTTagCompound p_70014_1_) |
func_152113_b, func_152114_e, func_152115_b, func_70907_r, getOwner, getTeam, isOnSameTeam, isSitting, isTamed, playTameEffect, setSitting
attackEntity, findPlayerToAttack, func_146082_f, func_146083_cb, getBlockPathWeight, getCanSpawnHere, getExperiencePoints, getTalkInterval, isInLove, resetInLove
addGrowth, getGrowingAge, isChild, setGrowingAge, setScale, setScaleForAge, setSize
detachHome, func_110174_bM, func_142017_o, getEntityToAttack, getHomePosition, hasHome, hasPath, isMovementCeased, isWithinHomeDistance, isWithinHomeDistanceCurrentPosition, setHomeArea, setPathToEntity, setTarget, updateEntityActionState, updateLeashedState, updateWanderPath
addRandomArmor, allowLeashing, canAttackClass, canBeSteered, canPickUpLoot, clearLeashed, despawnEntity, dropEquipment, dropFewItems, eatGrassBonus, enchantEquipment, faceEntity, func_110146_f, func_110163_bv, func_130225_q, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorItemForSlot, getArmorPosition, getAttackTarget, getCommandSenderName, getCustomNameTag, getEntitySenses, getEquipmentInSlot, getHeldItem, getJumpHelper, getLastActiveItems, getLeashed, getLeashedToEntity, getLookHelper, getMaxSafePointTries, getMoveHelper, getNavigator, getRenderSizeModifier, hasCustomNameTag, interactFirst, isNoDespawnRequired, onEntityUpdate, onSpawnWithEgg, playLivingSound, setAIMoveSpeed, setAlwaysRenderNameTag, setCanPickUpLoot, setCurrentItemOrArmor, setCustomNameTag, setEquipmentDropChance, setLeashedToEntity, setMoveForward, spawnExplosionParticle, updateAITasks
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, canBeCollidedWith, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, damageArmor, damageEntity, decreaseAirSupply, dismountEntity, dropRareDrop, fall, func_110142_aN, func_142015_aE, func_146066_aG, func_146067_o, func_152111_bt, func_152112_bu, func_94060_bK, getAbsorptionAmount, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getArrowCountInEntity, getAttributeMap, getCreatureAttribute, getEntityAttribute, getHealth, getItemIcon, getLastAttacker, getLastAttackerTime, getLook, getLookVec, getMaxHealth, getPosition, getRNG, getRotationYawHead, getSoundPitch, getSwingProgress, getTotalArmorValue, heal, isClientWorld, isEntityAlive, isEntityUndead, isMovementBlocked, isOnLadder, isOnTeam, isPlayer, isPlayerSleeping, isPotionActive, isPotionActive, isPotionApplicable, jump, kill, knockBack, moveEntityWithHeading, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onNewPotionEffect, performHurtAnimation, rayTrace, removePotionEffect, removePotionEffectClient, renderBrokenItemStack, setAbsorptionAmount, setArrowCountInEntity, setBeenAttacked, setHealth, setJumping, setLastAttacker, setPositionAndRotation2, setPositionAndUpdate, setRevengeTarget, setRotationYawHead, setSprinting, swingItem, updateArmSwingProgress, updateFallState, updatePotionEffects, updateRidden
addEntityCrashInfo, addToPlayerScore, addVelocity, applyEntityCollision, canAttackWithItem, canRenderOnFire, canTriggerWalking, copyDataFrom, copyLocationAndAnglesFrom, dealFireDamage, doesEntityNotTriggerPressurePlate, dropItem, entityDropItem, equals, extinguish, func_145748_c_, func_145771_j, func_145772_a, func_145774_a, func_145775_I, func_145778_a, func_145781_i, getAir, getBoundingBox, getBrightness, getBrightnessForRender, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityId, getEntityString, getFlag, getMaxInPortalTime, getMountedYOffset, getParts, getPortalCooldown, getShadowSize, getSplashSound, getSwimSound, getTeleportDirection, getUniqueID, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, hitByEntity, isBurning, isEating, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isImmuneToFire, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isPushedByWater, isRiding, isSneaking, isSprinting, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onChunkLoad, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, preparePlayerToSpawn, readFromNBT, setAir, setAngles, setDead, setEating, setEntityId, setFire, setFlag, setInPortal, setInvisible, setInWeb, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setSneaking, setVelocity, setWorld, shouldSetPosAfterLoading, toString, travelToDimension, updateRiderPosition, writeMountToNBT, writeToNBT, writeToNBTOptional
public EntityWolf(World p_i1696_1_)
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
public boolean isAIEnabled()
isAIEnabled
in class EntityLiving
public void setAttackTarget(EntityLivingBase p_70624_1_)
setAttackTarget
in class EntityLiving
protected void updateAITick()
updateAITick
in class EntityAnimal
protected void entityInit()
entityInit
in class EntityTameable
protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_)
func_145780_a
in class Entity
public void writeEntityToNBT(NBTTagCompound p_70014_1_)
writeEntityToNBT
in class EntityTameable
public void readEntityFromNBT(NBTTagCompound p_70037_1_)
readEntityFromNBT
in class EntityTameable
protected java.lang.String getLivingSound()
getLivingSound
in class EntityLiving
protected java.lang.String getHurtSound()
getHurtSound
in class EntityLivingBase
protected java.lang.String getDeathSound()
getDeathSound
in class EntityLivingBase
protected float getSoundVolume()
getSoundVolume
in class EntityLivingBase
protected Item getDropItem()
getDropItem
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityAnimal
public void onUpdate()
onUpdate
in class EntityLiving
public boolean getWolfShaking()
public float getShadingWhileShaking(float p_70915_1_)
public float getShakeAngle(float p_70923_1_, float p_70923_2_)
public float getEyeHeight()
getEyeHeight
in class EntityLivingBase
public float getInterestedAngle(float p_70917_1_)
public int getVerticalFaceSpeed()
getVerticalFaceSpeed
in class EntityLiving
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
attackEntityFrom
in class EntityAnimal
public boolean attackEntityAsMob(Entity p_70652_1_)
attackEntityAsMob
in class EntityLivingBase
public void setTamed(boolean p_70903_1_)
setTamed
in class EntityTameable
public boolean interact(EntityPlayer p_70085_1_)
interact
in class EntityAnimal
public void handleHealthUpdate(byte p_70103_1_)
handleHealthUpdate
in class EntityTameable
public float getTailRotation()
public boolean isBreedingItem(ItemStack p_70877_1_)
isBreedingItem
in class EntityAnimal
public int getMaxSpawnedInChunk()
getMaxSpawnedInChunk
in class EntityLiving
public boolean isAngry()
public void setAngry(boolean p_70916_1_)
public int getCollarColor()
public void setCollarColor(int p_82185_1_)
public EntityWolf createChild(EntityAgeable p_90011_1_)
createChild
in class EntityAgeable
public void func_70918_i(boolean p_70918_1_)
public boolean canMateWith(EntityAnimal p_70878_1_)
canMateWith
in class EntityAnimal
public boolean func_70922_bv()
protected boolean canDespawn()
canDespawn
in class EntityAnimal
public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_)
func_142018_a
in class EntityTameable