public class FillBucketEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
FillBucketEvent(EntityPlayer player,
               ItemStack current,
               World world,
               RayTraceResult target)  | 
| Modifier and Type | Method and Description | 
|---|---|
ItemStack | 
getEmptyBucket()  | 
ItemStack | 
getFilledBucket()  | 
RayTraceResult | 
getTarget()  | 
World | 
getWorld()  | 
void | 
setFilledBucket(ItemStack bucket)  | 
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FillBucketEvent(EntityPlayer player, ItemStack current, World world, RayTraceResult target)
public ItemStack getEmptyBucket()
public World getWorld()
public RayTraceResult getTarget()
public ItemStack getFilledBucket()
public void setFilledBucket(ItemStack bucket)