public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
BonemealEvent(EntityPlayer player,
             World world,
             BlockPos pos,
             IBlockState block,
             EnumHand hand,
             ItemStack stack)  | 
| Modifier and Type | Method and Description | 
|---|---|
IBlockState | 
getBlock()  | 
EnumHand | 
getHand()  | 
BlockPos | 
getPos()  | 
ItemStack | 
getStack()  | 
World | 
getWorld()  | 
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic BonemealEvent(EntityPlayer player, World world, BlockPos pos, IBlockState block, EnumHand hand, ItemStack stack)
public World getWorld()
public BlockPos getPos()
public IBlockState getBlock()
public EnumHand getHand()
public ItemStack getStack()