public static class RenderPlayerEvent.Specials.Pre extends RenderPlayerEvent.Specials
RenderPlayerEvent.Specials.Post, RenderPlayerEvent.Specials.PreRenderPlayerEvent.SetArmorModel, RenderPlayerEvent.SpecialsPlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| Pre(EntityPlayer player,
   RenderPlayer renderer,
   float partialTicks) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | setRenderCape(boolean renderCape) | 
| void | setRenderHelmet(boolean renderHelmet) | 
| void | setRenderItem(boolean renderItem) | 
| boolean | shouldRenderCape() | 
| boolean | shouldRenderHelmet() | 
| boolean | shouldRenderItem() | 
getPartialRenderTick, getRenderer, getX, getY, getZgetEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic Pre(EntityPlayer player, RenderPlayer renderer, float partialTicks)
public boolean shouldRenderHelmet()
public void setRenderHelmet(boolean renderHelmet)
public boolean shouldRenderCape()
public void setRenderCape(boolean renderCape)
public boolean shouldRenderItem()
public void setRenderItem(boolean renderItem)