public static class PlayerEvent.HarvestCheck extends PlayerEvent
EntityPlayer.canHarvestBlock(IBlockState).ForgeEventFactory.doPlayerHarvestCheck(EntityPlayer, IBlockState, boolean).state contains the IBlockState that is being checked for harvesting. success contains the boolean value for whether the Block will be successfully harvested. Cancelable.HasResultMinecraftForge.EVENT_BUS.PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| HarvestCheck(EntityPlayer player,
            IBlockState state,
            boolean success) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | canHarvest() | 
| IBlockState | getTargetBlock() | 
| void | setCanHarvest(boolean success) | 
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic HarvestCheck(EntityPlayer player, IBlockState state, boolean success)
public IBlockState getTargetBlock()
public boolean canHarvest()
public void setCanHarvest(boolean success)