public static class RenderPlayerEvent.Pre extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.SpecialsPlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description | 
|---|
| Pre(EntityPlayer player,
   RenderPlayer renderer,
   float tick)Deprecated.  | 
| Pre(EntityPlayer player,
   RenderPlayer renderer,
   float tick,
   double x,
   double y,
   double z) | 
getPartialRenderTick, getRenderer, getX, getY, getZgetEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic Pre(EntityPlayer player, RenderPlayer renderer, float tick, double x, double y, double z)
@Deprecated public Pre(EntityPlayer player, RenderPlayer renderer, float tick)