public static class RenderPlayerEvent.Pre extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.Specials
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.Visibility
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
---|
Pre(EntityPlayer player,
RenderPlayer renderer,
float tick)
Deprecated.
|
Pre(EntityPlayer player,
RenderPlayer renderer,
float tick,
double x,
double y,
double z) |
getPartialRenderTick, getRenderer, getX, getY, getZ
getEntityPlayer
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public Pre(EntityPlayer player, RenderPlayer renderer, float tick, double x, double y, double z)
@Deprecated public Pre(EntityPlayer player, RenderPlayer renderer, float tick)