public static class StructureVillagePieces.Start extends StructureVillagePieces.Well
StructureComponent.BlockSelector
Modifier and Type | Field and Description |
---|---|
Biome |
biome |
java.util.List<StructureComponent> |
pendingHouses |
java.util.List<StructureComponent> |
pendingRoads |
java.util.List<StructureVillagePieces.PieceWeight> |
structureVillageWeightedPieceList |
StructureVillagePieces.PieceWeight |
structVillagePieceWeight |
int |
terrainType |
BiomeProvider |
worldChunkMngr |
averageGroundLvl, isZombieInfested, startPiece, structureType
boundingBox, componentType
Constructor and Description |
---|
Start() |
Start(BiomeProvider chunkManagerIn,
int p_i2104_2_,
java.util.Random rand,
int p_i2104_4_,
int p_i2104_5_,
java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_,
int p_i2104_7_) |
addComponentParts, buildComponent
canVillageGoDeeper, chooseForgeProfession, chooseProfession, func_189924_a, func_189925_i, func_189926_a, func_189927_a, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, readStructureFromNBT, replaceAirAndLiquidDownwards, spawnVillagers, writeStructureToNBT
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setBlockState, setCoordBaseMode
public BiomeProvider worldChunkMngr
public int terrainType
public StructureVillagePieces.PieceWeight structVillagePieceWeight
public java.util.List<StructureVillagePieces.PieceWeight> structureVillageWeightedPieceList
public java.util.List<StructureComponent> pendingHouses
public java.util.List<StructureComponent> pendingRoads
public Biome biome
public Start()
public Start(BiomeProvider chunkManagerIn, int p_i2104_2_, java.util.Random rand, int p_i2104_4_, int p_i2104_5_, java.util.List<StructureVillagePieces.PieceWeight> p_i2104_6_, int p_i2104_7_)