public static class StructureVillagePieces.House4Garden extends StructureVillagePieces.Village
StructureComponent.BlockSelectoraverageGroundLvl, isZombieInfested, startPiece, structureTypeboundingBox, componentType| Constructor and Description | 
|---|
House4Garden()  | 
House4Garden(StructureVillagePieces.Start start,
            int p_i45566_2_,
            java.util.Random rand,
            StructureBoundingBox p_i45566_4_,
            EnumFacing facing)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn)  | 
static StructureVillagePieces.House4Garden | 
createPiece(StructureVillagePieces.Start start,
           java.util.List<StructureComponent> p_175858_1_,
           java.util.Random rand,
           int p_175858_3_,
           int p_175858_4_,
           int p_175858_5_,
           EnumFacing facing,
           int p_175858_7_)  | 
protected void | 
readStructureFromNBT(NBTTagCompound tagCompound)  | 
protected void | 
writeStructureToNBT(NBTTagCompound tagCompound)  | 
canVillageGoDeeper, chooseForgeProfession, chooseProfession, func_189924_a, func_189925_i, func_189926_a, func_189927_a, getAverageGroundLevel, getBiomeSpecificBlockState, getNextComponentNN, getNextComponentPP, replaceAirAndLiquidDownwards, spawnVillagersbuildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, setBlockState, setCoordBaseModepublic House4Garden()
public House4Garden(StructureVillagePieces.Start start, int p_i45566_2_, java.util.Random rand, StructureBoundingBox p_i45566_4_, EnumFacing facing)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT in class StructureVillagePieces.Villageprotected void readStructureFromNBT(NBTTagCompound tagCompound)
readStructureFromNBT in class StructureVillagePieces.Villagepublic static StructureVillagePieces.House4Garden createPiece(StructureVillagePieces.Start start, java.util.List<StructureComponent> p_175858_1_, java.util.Random rand, int p_175858_3_, int p_175858_4_, int p_175858_5_, EnumFacing facing, int p_175858_7_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent