public static class StructureStrongholdPieces.LeftTurn extends StructureStrongholdPieces.Stronghold
StructureStrongholdPieces.Stronghold.DoorStructureComponent.BlockSelectorentryDoorboundingBox, componentType| Constructor and Description | 
|---|
LeftTurn()  | 
LeftTurn(int p_i45579_1_,
        java.util.Random p_i45579_2_,
        StructureBoundingBox p_i45579_3_,
        EnumFacing p_i45579_4_)  | 
| Modifier and Type | Method and Description | 
|---|---|
boolean | 
addComponentParts(World worldIn,
                 java.util.Random randomIn,
                 StructureBoundingBox structureBoundingBoxIn)  | 
void | 
buildComponent(StructureComponent componentIn,
              java.util.List<StructureComponent> listIn,
              java.util.Random rand)  | 
static StructureStrongholdPieces.LeftTurn | 
createPiece(java.util.List<StructureComponent> p_175867_0_,
           java.util.Random p_175867_1_,
           int p_175867_2_,
           int p_175867_3_,
           int p_175867_4_,
           EnumFacing p_175867_5_,
           int p_175867_6_)  | 
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor, readStructureFromNBT, writeStructureToNBTclearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseModepublic LeftTurn()
public LeftTurn(int p_i45579_1_,
                java.util.Random p_i45579_2_,
                StructureBoundingBox p_i45579_3_,
                EnumFacing p_i45579_4_)
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent in class StructureComponentpublic static StructureStrongholdPieces.LeftTurn createPiece(java.util.List<StructureComponent> p_175867_0_, java.util.Random p_175867_1_, int p_175867_2_, int p_175867_3_, int p_175867_4_, EnumFacing p_175867_5_, int p_175867_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts in class StructureComponent