public static class StructureStrongholdPieces.RightTurn extends StructureStrongholdPieces.LeftTurn
StructureStrongholdPieces.Stronghold.Door
StructureComponent.BlockSelector
entryDoor
boundingBox, componentType
Constructor and Description |
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RightTurn() |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
void |
buildComponent(StructureComponent componentIn,
java.util.List<StructureComponent> listIn,
java.util.Random rand) |
createPiece
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor, readStructureFromNBT, writeStructureToNBT
clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public void buildComponent(StructureComponent componentIn, java.util.List<StructureComponent> listIn, java.util.Random rand)
buildComponent
in class StructureStrongholdPieces.LeftTurn
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureStrongholdPieces.LeftTurn