public static class StructureStrongholdPieces.Library extends StructureStrongholdPieces.Stronghold
StructureStrongholdPieces.Stronghold.Door
StructureComponent.BlockSelector
entryDoor
boundingBox, componentType
Constructor and Description |
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Library() |
Library(int p_i45578_1_,
java.util.Random p_i45578_2_,
StructureBoundingBox p_i45578_3_,
EnumFacing p_i45578_4_) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
static StructureStrongholdPieces.Library |
createPiece(java.util.List<StructureComponent> p_175864_0_,
java.util.Random p_175864_1_,
int p_175864_2_,
int p_175864_3_,
int p_175864_4_,
EnumFacing p_175864_5_,
int p_175864_6_) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
canStrongholdGoDeeper, getNextComponentNormal, getNextComponentX, getNextComponentZ, getRandomDoor, placeDoor
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, func_189914_a, func_189915_a, func_189916_b, generateChest, getBlockStateFromPos, getBoundingBox, getBoundingBoxCenter, getComponentType, getCoordBaseMode, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
public Library()
public Library(int p_i45578_1_, java.util.Random p_i45578_2_, StructureBoundingBox p_i45578_3_, EnumFacing p_i45578_4_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class StructureStrongholdPieces.Stronghold
protected void readStructureFromNBT(NBTTagCompound tagCompound)
readStructureFromNBT
in class StructureStrongholdPieces.Stronghold
public static StructureStrongholdPieces.Library createPiece(java.util.List<StructureComponent> p_175864_0_, java.util.Random p_175864_1_, int p_175864_2_, int p_175864_3_, int p_175864_4_, EnumFacing p_175864_5_, int p_175864_6_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent