Class | Description |
---|---|
BlockEvent | |
BlockEvent.BreakEvent |
Event that is fired when an Block is about to be broken by a player
Canceling this event will prevent the Block from being broken.
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BlockEvent.HarvestDropsEvent |
Fired when a block is about to drop it's harvested items.
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BlockEvent.MultiPlaceEvent |
Fired when a single block placement action of a player triggers the
creation of multiple blocks(e.g. placing a bed block).
|
BlockEvent.NeighborNotifyEvent |
Fired when a physics update occurs on a block.
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BlockEvent.PlaceEvent |
Called when a block is placed by a player.
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ChunkDataEvent |
ChunkDataEvent is fired when an event involving chunk data occurs.
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ChunkDataEvent.Load |
ChunkDataEvent.Load is fired when vanilla Minecraft attempts to load Chunk data.
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ChunkDataEvent.Save |
ChunkDataEvent.Save is fired when vanilla Minecraft attempts to save Chunk data.
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ChunkEvent |
ChunkEvent is fired when an event involving a chunk occurs.
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ChunkEvent.Load |
ChunkEvent.Load is fired when vanilla Minecraft attempts to load a Chunk into the world.
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ChunkEvent.Unload |
ChunkEvent.Unload is fired when vanilla Minecraft attempts to unload a Chunk from the world.
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ChunkWatchEvent |
ChunkWatchEvent is fired when an event involving a chunk being watched occurs.
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ChunkWatchEvent.UnWatch |
ChunkWatchEvent.UnWatch is fired when an EntityPlayer stops watching a chunk.
|
ChunkWatchEvent.Watch |
ChunkWatchEvent.Watch is fired when an EntityPlayer begins watching a chunk.
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ExplosionEvent |
ExplosionEvent triggers when an explosion happens in the world.
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ExplosionEvent.Detonate |
ExplosionEvent.Detonate is fired once the explosion has a list of affected blocks and entities.
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ExplosionEvent.Start |
ExplosionEvent.Start is fired before the explosion actually occurs.
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NoteBlockEvent |
Base class for Noteblock Events
|
NoteBlockEvent.Change |
Fired when a Noteblock is changed.
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NoteBlockEvent.Play |
Fired when a Noteblock plays it's note.
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WorldEvent |
WorldEvent is fired when an event involving the world occurs.
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WorldEvent.CreateSpawnPosition |
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
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WorldEvent.Load |
WorldEvent.Load is fired when Minecraft loads a world.
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WorldEvent.PotentialSpawns |
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
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WorldEvent.Save |
WorldEvent.Save is fired when Minecraft saves a world.
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WorldEvent.Unload |
WorldEvent.Unload is fired when Minecraft unloads a world.
|
Enum | Description |
---|---|
NoteBlockEvent.Instrument |
Describes the types of musical Instruments that can be played by a Noteblock.
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NoteBlockEvent.Note |
Information about the pitch of a Noteblock note.
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NoteBlockEvent.Octave |
Describes the Octave of a Note being played by a Noteblock.
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