@Deprecated public static class RenderPlayerEvent.SetArmorModel extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.Specials
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
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SetArmorModel(EntityPlayer player,
RenderPlayer renderer,
int slot,
float partialTick,
ItemStack stack)
Deprecated.
|
Modifier and Type | Method and Description |
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int |
getResultValue()
Deprecated.
Setting this to any value besides -1 will result in the function being
Immediately exited with the return value specified.
|
int |
getSlot()
Deprecated.
|
ItemStack |
getStack()
Deprecated.
|
void |
setResult(int result)
Deprecated.
|
getPartialRenderTick, getRenderer, getX, getY, getZ
getEntityPlayer
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
public SetArmorModel(EntityPlayer player, RenderPlayer renderer, int slot, float partialTick, ItemStack stack)
public int getResultValue()
public void setResult(int result)
public int getSlot()
public ItemStack getStack()