public class WorldServerMulti extends WorldServer
customTeleporters, disableLevelSaving, doneChunks, villageSiegecaptureBlockSnapshots, capturedBlockSnapshots, chunkProvider, DIST_HASH_MAGIC, entitiesById, eventListeners, findingSpawnPoint, isRemote, loadedEntityList, loadedTileEntityList, lootTable, mapStorage, MAX_ENTITY_RADIUS, pathListener, perWorldStorage, playerEntities, prevRainingStrength, prevThunderingStrength, provider, rainingStrength, rand, restoringBlockSnapshots, saveHandler, scheduledUpdatesAreImmediate, spawnHostileMobs, spawnPeacefulMobs, theProfiler, thunderingStrength, tickableTileEntities, unloadedEntityList, updateLCG, villageCollectionObj, weatherEffects, worldInfo, worldScoreboard| Constructor and Description |
|---|
WorldServerMulti(MinecraftServer server,
ISaveHandler saveHandlerIn,
int dimensionId,
WorldServer delegate,
Profiler profilerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
flush() |
World |
init() |
void |
saveAdditionalData() |
protected void |
saveLevel() |
addBlockEvent, addScheduledTask, addWeatherEffect, adjustPosToNearbyEntity, areAllPlayersAsleep, canCreatureTypeSpawnHere, canMineBlockBody, createBonusChest, createChunkProvider, getChunkProvider, getChunkSaveLocation, getDefaultTeleporter, getEntityFromUuid, getEntityTracker, getMinecraftServer, getPendingBlockUpdates, getPendingBlockUpdates, getPlayerChunkMap, getSpawnCoordinate, getSpawnListEntryForTypeAt, getStructureTemplateManager, initialize, isBlockModifiable, isBlockTickPending, isCallingFromMinecraftThread, isChunkLoaded, isUpdateScheduled, loadEntities, newExplosion, onEntityAdded, onEntityRemoved, playerCheckLight, resetUpdateEntityTick, saveAllChunks, saveChunkData, scheduleBlockUpdate, scheduleUpdate, setEntityState, setInitialSpawnLocation, spawnEntityInWorld, spawnParticle, spawnParticle, spawnParticle, tick, tickPlayers, tickUpdates, updateAllPlayersSleepingFlag, updateBlocks, updateBlockTick, updateEntities, updateEntityWithOptionalForce, updateWeather, wakeAllPlayersaddEventListener, addTileEntities, addTileEntity, addWorldInfoToCrashReport, calculateInitialSkylight, calculateInitialWeather, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockBePlaced, canBlockFreeze, canBlockFreezeBody, canBlockFreezeNoWater, canBlockFreezeWater, canBlockSeeSky, canSeeSky, canSnowAt, canSnowAtBody, checkBlockCollision, checkLight, checkLightFor, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, collidesWithAnyBlock, containsAnyLiquid, countEntities, countEntities, createExplosion, destroyBlock, extendedLevelsInChunkCache, extinguishFire, findNearestEntityWithinAABB, getActualHeight, getBiomeForCoordsBody, getBiomeGenForCoords, getBiomeProvider, getBlockDensity, getBlockLightOpacity, getBlockState, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunksLowestHorizon, getClosestPlayer, getClosestPlayerToEntity, getCloudColorBody, getCloudColour, getCollisionBoxes, getCollisionBoxes, getCombinedLight, getCurrentDate, getCurrentMoonPhaseFactor, getCurrentMoonPhaseFactorBody, getDebugLoadedEntities, getDifficulty, getDifficultyForLocation, getEntities, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityByID, getFogColor, getGameRules, getGroundAboveSeaLevel, getHeight, getHeight, getHorizon, getLastLightningBolt, getLight, getLight, getLightBrightness, getLightFor, getLightFromNeighbors, getLightFromNeighborsFor, getLoadedEntityList, getLootTableManager, getMapStorage, getMoonPhase, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestPlayerNotCreative, getPersistentChunkIterable, getPersistentChunks, getPerWorldStorage, getPlayerEntityByName, getPlayerEntityByUUID, getPlayers, getPrecipitationHeight, getProviderName, getRainStrength, getRedstonePower, getSaveHandler, getScoreboard, getSeaLevel, getSeed, getSkyColor, getSkyColorBody, getSkylightSubtracted, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getStrongPower, getStrongPower, getSunBrightness, getSunBrightnessBody, getSunBrightnessFactor, getThunderStrength, getTileEntity, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getVillageCollection, getWorldBorder, getWorldInfo, getWorldTime, getWorldType, handleMaterialAcceleration, immediateBlockTick, isAABBInMaterial, isAirBlock, isAnyPlayerWithinRangeAt, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockFullCube, isBlockIndirectlyGettingPowered, isBlockinHighHumidity, isBlockLoaded, isBlockLoaded, isBlockNormalCube, isBlockPowered, isDaytime, isFlammableWithin, isInsideBorder, isMaterialInBB, isRaining, isRainingAt, isSidePowered, isSideSolid, isSideSolid, isSpawnChunk, isThundering, joinEntityInSurroundings, loadItemData, makeFireworks, markAndNotifyBlock, markBlockRangeForRenderUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markChunkDirty, markTileEntityForRemoval, notifyBlockOfStateChange, notifyBlockUpdate, notifyLightSet, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, notifyNeighborsRespectDebug, playBroadcastSound, playEvent, playEvent, playMoodSoundAndCheckLight, playRecord, playSound, playSound, playSound, rayTraceBlocks, rayTraceBlocks, rayTraceBlocks, removeEntity, removeEntityDangerously, removeEventListener, removeTileEntity, sendBlockBreakProgress, sendPacketToServer, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlockState, setBlockState, setBlockToAir, setItemData, setLastLightningBolt, setLightFor, setRainStrength, setRandomSeed, setSeaLevel, setSkylightSubtracted, setSpawnPoint, setThunderStrength, setTileEntity, setTotalWorldTime, setWorldTime, spawnParticle, spawnParticle, unloadEntities, updateComparatorOutputLevel, updateEntity, updateWeatherBodypublic WorldServerMulti(MinecraftServer server, ISaveHandler saveHandlerIn, int dimensionId, WorldServer delegate, Profiler profilerIn)
protected void saveLevel()
throws MinecraftException
saveLevel in class WorldServerMinecraftExceptionpublic World init()
init in class WorldServerpublic void flush()
flush in class WorldServerpublic void saveAdditionalData()