public class WorldServer extends World implements IThreadListener
| Modifier and Type | Field and Description |
|---|---|
java.util.List<Teleporter> |
customTeleporters |
boolean |
disableLevelSaving |
protected java.util.Set<ChunkPos> |
doneChunks
Stores the recently processed (lighting) chunks
|
protected VillageSiege |
villageSiege |
captureBlockSnapshots, capturedBlockSnapshots, chunkProvider, DIST_HASH_MAGIC, entitiesById, eventListeners, findingSpawnPoint, isRemote, loadedEntityList, loadedTileEntityList, lootTable, mapStorage, MAX_ENTITY_RADIUS, pathListener, perWorldStorage, playerEntities, prevRainingStrength, prevThunderingStrength, provider, rainingStrength, rand, restoringBlockSnapshots, saveHandler, scheduledUpdatesAreImmediate, spawnHostileMobs, spawnPeacefulMobs, theProfiler, thunderingStrength, tickableTileEntities, unloadedEntityList, updateLCG, villageCollectionObj, weatherEffects, worldInfo, worldScoreboard| Constructor and Description |
|---|
WorldServer(MinecraftServer server,
ISaveHandler saveHandlerIn,
WorldInfo info,
int dimensionId,
Profiler profilerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
addBlockEvent(BlockPos pos,
Block blockIn,
int eventID,
int eventParam) |
com.google.common.util.concurrent.ListenableFuture<java.lang.Object> |
addScheduledTask(java.lang.Runnable runnableToSchedule) |
boolean |
addWeatherEffect(Entity entityIn) |
protected BlockPos |
adjustPosToNearbyEntity(BlockPos pos) |
boolean |
areAllPlayersAsleep() |
boolean |
canCreatureTypeSpawnHere(EnumCreatureType creatureType,
Biome.SpawnListEntry spawnListEntry,
BlockPos pos) |
boolean |
canMineBlockBody(EntityPlayer player,
BlockPos pos) |
protected void |
createBonusChest() |
protected IChunkProvider |
createChunkProvider() |
void |
flush() |
ChunkProviderServer |
getChunkProvider() |
java.io.File |
getChunkSaveLocation() |
Teleporter |
getDefaultTeleporter() |
Entity |
getEntityFromUuid(java.util.UUID uuid) |
EntityTracker |
getEntityTracker() |
MinecraftServer |
getMinecraftServer() |
java.util.List<NextTickListEntry> |
getPendingBlockUpdates(Chunk chunkIn,
boolean p_72920_2_) |
java.util.List<NextTickListEntry> |
getPendingBlockUpdates(StructureBoundingBox structureBB,
boolean p_175712_2_) |
PlayerChunkMap |
getPlayerChunkMap() |
BlockPos |
getSpawnCoordinate() |
Biome.SpawnListEntry |
getSpawnListEntryForTypeAt(EnumCreatureType creatureType,
BlockPos pos) |
TemplateManager |
getStructureTemplateManager() |
World |
init() |
void |
initialize(WorldSettings settings) |
boolean |
isBlockModifiable(EntityPlayer player,
BlockPos pos) |
boolean |
isBlockTickPending(BlockPos pos,
Block blockType) |
boolean |
isCallingFromMinecraftThread() |
protected boolean |
isChunkLoaded(int x,
int z,
boolean allowEmpty) |
boolean |
isUpdateScheduled(BlockPos pos,
Block blk) |
void |
loadEntities(java.util.Collection<Entity> entityCollection) |
Explosion |
newExplosion(Entity entityIn,
double x,
double y,
double z,
float strength,
boolean isFlaming,
boolean isSmoking) |
void |
onEntityAdded(Entity entityIn) |
void |
onEntityRemoved(Entity entityIn) |
protected void |
playerCheckLight() |
void |
resetUpdateEntityTick() |
void |
saveAllChunks(boolean p_73044_1_,
IProgressUpdate progressCallback) |
void |
saveChunkData() |
protected void |
saveLevel() |
void |
scheduleBlockUpdate(BlockPos pos,
Block blockIn,
int delay,
int priority) |
void |
scheduleUpdate(BlockPos pos,
Block blockIn,
int delay) |
void |
setEntityState(Entity entityIn,
byte state) |
void |
setInitialSpawnLocation() |
boolean |
spawnEntityInWorld(Entity entityIn) |
void |
spawnParticle(EntityPlayerMP player,
EnumParticleTypes particle,
boolean longDistance,
double x,
double y,
double z,
int count,
double xOffset,
double yOffset,
double zOffset,
double speed,
int... arguments) |
void |
spawnParticle(EnumParticleTypes particleType,
boolean longDistance,
double xCoord,
double yCoord,
double zCoord,
int numberOfParticles,
double xOffset,
double yOffset,
double zOffset,
double particleSpeed,
int... particleArguments) |
void |
spawnParticle(EnumParticleTypes particleType,
double xCoord,
double yCoord,
double zCoord,
int numberOfParticles,
double xOffset,
double yOffset,
double zOffset,
double particleSpeed,
int... particleArguments) |
void |
tick() |
protected void |
tickPlayers() |
boolean |
tickUpdates(boolean p_72955_1_) |
void |
updateAllPlayersSleepingFlag() |
protected void |
updateBlocks() |
void |
updateBlockTick(BlockPos pos,
Block blockIn,
int delay,
int priority) |
void |
updateEntities() |
void |
updateEntityWithOptionalForce(Entity entityIn,
boolean forceUpdate) |
protected void |
updateWeather() |
protected void |
wakeAllPlayers() |
addEventListener, addTileEntities, addTileEntity, addWorldInfoToCrashReport, calculateInitialSkylight, calculateInitialWeather, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockBePlaced, canBlockFreeze, canBlockFreezeBody, canBlockFreezeNoWater, canBlockFreezeWater, canBlockSeeSky, canSeeSky, canSnowAt, canSnowAtBody, checkBlockCollision, checkLight, checkLightFor, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, collidesWithAnyBlock, containsAnyLiquid, countEntities, countEntities, createExplosion, destroyBlock, extendedLevelsInChunkCache, extinguishFire, findNearestEntityWithinAABB, getActualHeight, getBiomeForCoordsBody, getBiomeGenForCoords, getBiomeProvider, getBlockDensity, getBlockLightOpacity, getBlockState, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunksLowestHorizon, getClosestPlayer, getClosestPlayerToEntity, getCloudColorBody, getCloudColour, getCollisionBoxes, getCollisionBoxes, getCombinedLight, getCurrentDate, getCurrentMoonPhaseFactor, getCurrentMoonPhaseFactorBody, getDebugLoadedEntities, getDifficulty, getDifficultyForLocation, getEntities, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityByID, getFogColor, getGameRules, getGroundAboveSeaLevel, getHeight, getHeight, getHorizon, getLastLightningBolt, getLight, getLight, getLightBrightness, getLightFor, getLightFromNeighbors, getLightFromNeighborsFor, getLoadedEntityList, getLootTableManager, getMapStorage, getMoonPhase, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestPlayerNotCreative, getPersistentChunkIterable, getPersistentChunks, getPerWorldStorage, getPlayerEntityByName, getPlayerEntityByUUID, getPlayers, getPrecipitationHeight, getProviderName, getRainStrength, getRedstonePower, getSaveHandler, getScoreboard, getSeaLevel, getSeed, getSkyColor, getSkyColorBody, getSkylightSubtracted, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getStrongPower, getStrongPower, getSunBrightness, getSunBrightnessBody, getSunBrightnessFactor, getThunderStrength, getTileEntity, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getVillageCollection, getWorldBorder, getWorldInfo, getWorldTime, getWorldType, handleMaterialAcceleration, immediateBlockTick, isAABBInMaterial, isAirBlock, isAnyPlayerWithinRangeAt, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockFullCube, isBlockIndirectlyGettingPowered, isBlockinHighHumidity, isBlockLoaded, isBlockLoaded, isBlockNormalCube, isBlockPowered, isDaytime, isFlammableWithin, isInsideBorder, isMaterialInBB, isRaining, isRainingAt, isSidePowered, isSideSolid, isSideSolid, isSpawnChunk, isThundering, joinEntityInSurroundings, loadItemData, makeFireworks, markAndNotifyBlock, markBlockRangeForRenderUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markChunkDirty, markTileEntityForRemoval, notifyBlockOfStateChange, notifyBlockUpdate, notifyLightSet, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, notifyNeighborsRespectDebug, playBroadcastSound, playEvent, playEvent, playMoodSoundAndCheckLight, playRecord, playSound, playSound, playSound, rayTraceBlocks, rayTraceBlocks, rayTraceBlocks, removeEntity, removeEntityDangerously, removeEventListener, removeTileEntity, sendBlockBreakProgress, sendPacketToServer, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlockState, setBlockState, setBlockToAir, setItemData, setLastLightningBolt, setLightFor, setRainStrength, setRandomSeed, setSeaLevel, setSkylightSubtracted, setSpawnPoint, setThunderStrength, setTileEntity, setTotalWorldTime, setWorldTime, spawnParticle, spawnParticle, unloadEntities, updateComparatorOutputLevel, updateEntity, updateWeatherBodypublic boolean disableLevelSaving
protected final VillageSiege villageSiege
protected java.util.Set<ChunkPos> doneChunks
public java.util.List<Teleporter> customTeleporters
public WorldServer(MinecraftServer server, ISaveHandler saveHandlerIn, WorldInfo info, int dimensionId, Profiler profilerIn)
@Nullable public Biome.SpawnListEntry getSpawnListEntryForTypeAt(EnumCreatureType creatureType, BlockPos pos)
public boolean canCreatureTypeSpawnHere(EnumCreatureType creatureType, Biome.SpawnListEntry spawnListEntry, BlockPos pos)
public void updateAllPlayersSleepingFlag()
updateAllPlayersSleepingFlag in class Worldprotected void wakeAllPlayers()
public boolean areAllPlayersAsleep()
public void setInitialSpawnLocation()
setInitialSpawnLocation in class Worldprotected boolean isChunkLoaded(int x,
int z,
boolean allowEmpty)
isChunkLoaded in class Worldprotected void playerCheckLight()
protected void updateBlocks()
updateBlocks in class Worldpublic boolean isBlockTickPending(BlockPos pos, Block blockType)
isBlockTickPending in class Worldpublic boolean isUpdateScheduled(BlockPos pos, Block blk)
isUpdateScheduled in class Worldpublic void scheduleUpdate(BlockPos pos, Block blockIn, int delay)
scheduleUpdate in class Worldpublic void updateBlockTick(BlockPos pos, Block blockIn, int delay, int priority)
updateBlockTick in class Worldpublic void scheduleBlockUpdate(BlockPos pos, Block blockIn, int delay, int priority)
scheduleBlockUpdate in class Worldpublic void updateEntities()
updateEntities in class Worldprotected void tickPlayers()
tickPlayers in class Worldpublic void resetUpdateEntityTick()
public boolean tickUpdates(boolean p_72955_1_)
tickUpdates in class World@Nullable public java.util.List<NextTickListEntry> getPendingBlockUpdates(Chunk chunkIn, boolean p_72920_2_)
getPendingBlockUpdates in class World@Nullable public java.util.List<NextTickListEntry> getPendingBlockUpdates(StructureBoundingBox structureBB, boolean p_175712_2_)
getPendingBlockUpdates in class Worldpublic void updateEntityWithOptionalForce(Entity entityIn, boolean forceUpdate)
updateEntityWithOptionalForce in class Worldprotected IChunkProvider createChunkProvider()
createChunkProvider in class Worldpublic boolean isBlockModifiable(EntityPlayer player, BlockPos pos)
isBlockModifiable in class Worldpublic boolean canMineBlockBody(EntityPlayer player, BlockPos pos)
canMineBlockBody in class Worldpublic void initialize(WorldSettings settings)
initialize in class Worldprotected void createBonusChest()
public BlockPos getSpawnCoordinate()
public void saveAllChunks(boolean p_73044_1_,
@Nullable
IProgressUpdate progressCallback)
throws MinecraftException
MinecraftExceptionpublic void saveChunkData()
protected void saveLevel()
throws MinecraftException
MinecraftExceptionpublic boolean spawnEntityInWorld(Entity entityIn)
spawnEntityInWorld in class Worldpublic void loadEntities(java.util.Collection<Entity> entityCollection)
loadEntities in class Worldpublic void onEntityAdded(Entity entityIn)
onEntityAdded in class Worldpublic void onEntityRemoved(Entity entityIn)
onEntityRemoved in class Worldpublic boolean addWeatherEffect(Entity entityIn)
addWeatherEffect in class Worldpublic void setEntityState(Entity entityIn, byte state)
setEntityState in class Worldpublic ChunkProviderServer getChunkProvider()
getChunkProvider in class Worldpublic Explosion newExplosion(@Nullable Entity entityIn, double x, double y, double z, float strength, boolean isFlaming, boolean isSmoking)
newExplosion in class Worldpublic void addBlockEvent(BlockPos pos, Block blockIn, int eventID, int eventParam)
addBlockEvent in class Worldpublic void flush()
protected void updateWeather()
updateWeather in class World@Nullable public MinecraftServer getMinecraftServer()
getMinecraftServer in class Worldpublic EntityTracker getEntityTracker()
public PlayerChunkMap getPlayerChunkMap()
public Teleporter getDefaultTeleporter()
public TemplateManager getStructureTemplateManager()
public void spawnParticle(EnumParticleTypes particleType, double xCoord, double yCoord, double zCoord, int numberOfParticles, double xOffset, double yOffset, double zOffset, double particleSpeed, int... particleArguments)
public void spawnParticle(EnumParticleTypes particleType, boolean longDistance, double xCoord, double yCoord, double zCoord, int numberOfParticles, double xOffset, double yOffset, double zOffset, double particleSpeed, int... particleArguments)
public void spawnParticle(EntityPlayerMP player, EnumParticleTypes particle, boolean longDistance, double x, double y, double z, int count, double xOffset, double yOffset, double zOffset, double speed, int... arguments)
@Nullable public Entity getEntityFromUuid(java.util.UUID uuid)
public com.google.common.util.concurrent.ListenableFuture<java.lang.Object> addScheduledTask(java.lang.Runnable runnableToSchedule)
addScheduledTask in interface IThreadListenerpublic boolean isCallingFromMinecraftThread()
isCallingFromMinecraftThread in interface IThreadListenerpublic java.io.File getChunkSaveLocation()