public class WorldProviderEnd extends WorldProvider
biomeProvider, hasNoSky, isHellWorld, lightBrightnessTable, MOON_PHASE_FACTORS, worldObj| Constructor and Description |
|---|
WorldProviderEnd() |
| Modifier and Type | Method and Description |
|---|---|
float[] |
calcSunriseSunsetColors(float celestialAngle,
float partialTicks) |
float |
calculateCelestialAngle(long worldTime,
float partialTicks) |
boolean |
canCoordinateBeSpawn(int x,
int z) |
boolean |
canRespawnHere() |
void |
createBiomeProvider() |
IChunkGenerator |
createChunkGenerator() |
boolean |
doesXZShowFog(int x,
int z) |
int |
getAverageGroundLevel() |
float |
getCloudHeight() |
DimensionType |
getDimensionType() |
DragonFightManager |
getDragonFightManager() |
Vec3d |
getFogColor(float p_76562_1_,
float p_76562_2_) |
BlockPos |
getSpawnCoordinate() |
boolean |
isSkyColored() |
boolean |
isSurfaceWorld() |
void |
onWorldSave() |
void |
onWorldUpdateEntities() |
calculateInitialWeather, canBlockFreeze, canDoLightning, canDoRainSnowIce, canDropChunk, canMineBlock, canSnowAt, createWorldBorder, doesWaterVaporize, generateLightBrightnessTable, getActualHeight, getBiomeForCoords, getBiomeProvider, getCloudColor, getCloudRenderer, getCurrentMoonPhaseFactor, getDepartMessage, getDimension, getHasNoSky, getHeight, getHorizon, getLightBrightnessTable, getMoonPhase, getMovementFactor, getRandomizedSpawnPoint, getRespawnDimension, getSaveFolder, getSeed, getSkyColor, getSkyRenderer, getSpawnPoint, getStarBrightness, getSunBrightness, getSunBrightnessFactor, getVoidFogYFactor, getWeatherRenderer, getWelcomeMessage, getWorldTime, isBlockHighHumidity, isDaytime, onPlayerAdded, onPlayerRemoved, registerWorld, resetRainAndThunder, setAllowedSpawnTypes, setCloudRenderer, setDimension, setSkyRenderer, setSpawnPoint, setWeatherRenderer, setWorldTime, shouldMapSpin, updateWeatherpublic void createBiomeProvider()
createBiomeProvider in class WorldProviderpublic IChunkGenerator createChunkGenerator()
createChunkGenerator in class WorldProviderpublic float calculateCelestialAngle(long worldTime,
float partialTicks)
calculateCelestialAngle in class WorldProviderpublic float[] calcSunriseSunsetColors(float celestialAngle,
float partialTicks)
calcSunriseSunsetColors in class WorldProviderpublic Vec3d getFogColor(float p_76562_1_, float p_76562_2_)
getFogColor in class WorldProviderpublic boolean isSkyColored()
isSkyColored in class WorldProviderpublic boolean canRespawnHere()
canRespawnHere in class WorldProviderpublic boolean isSurfaceWorld()
isSurfaceWorld in class WorldProviderpublic float getCloudHeight()
getCloudHeight in class WorldProviderpublic boolean canCoordinateBeSpawn(int x,
int z)
canCoordinateBeSpawn in class WorldProviderpublic BlockPos getSpawnCoordinate()
getSpawnCoordinate in class WorldProviderpublic int getAverageGroundLevel()
getAverageGroundLevel in class WorldProviderpublic boolean doesXZShowFog(int x,
int z)
doesXZShowFog in class WorldProviderpublic DimensionType getDimensionType()
getDimensionType in class WorldProviderpublic void onWorldSave()
onWorldSave in class WorldProviderpublic void onWorldUpdateEntities()
onWorldUpdateEntities in class WorldProvider@Nullable public DragonFightManager getDragonFightManager()