public class EntityAIAvoidEntity<T extends Entity> extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
protected T |
closestLivingEntity |
protected EntityCreature |
theEntity |
| Constructor and Description |
|---|
EntityAIAvoidEntity(EntityCreature theEntityIn,
java.lang.Class<T> classToAvoidIn,
float avoidDistanceIn,
double farSpeedIn,
double nearSpeedIn) |
EntityAIAvoidEntity(EntityCreature theEntityIn,
java.lang.Class<T> classToAvoidIn,
com.google.common.base.Predicate<? super T> avoidTargetSelectorIn,
float avoidDistanceIn,
double farSpeedIn,
double nearSpeedIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
continueExecuting() |
void |
resetTask() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBitsprotected EntityCreature theEntity
public EntityAIAvoidEntity(EntityCreature theEntityIn, java.lang.Class<T> classToAvoidIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn)
public EntityAIAvoidEntity(EntityCreature theEntityIn, java.lang.Class<T> classToAvoidIn, com.google.common.base.Predicate<? super T> avoidTargetSelectorIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean continueExecuting()
continueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBase