public class RenderEndermite extends RenderLiving<EntityEndermite>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderEndermite(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected float |
getDeathMaxRotation(EntityEndermite entityLivingBaseIn) |
protected ResourceLocation |
getEntityTexture(EntityEndermite entity) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, removeLayer, renderLayers, renderLivingAt, renderModel, renderName, rotateCorpse, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderEndermite(RenderManager renderManagerIn)
protected float getDeathMaxRotation(EntityEndermite entityLivingBaseIn)
getDeathMaxRotation
in class RenderLivingBase<EntityEndermite>
protected ResourceLocation getEntityTexture(EntityEndermite entity)
getEntityTexture
in class Render<EntityEndermite>