public class ModelPlayer extends ModelBiped
ModelBiped.ArmPose| Modifier and Type | Field and Description |
|---|---|
ModelRenderer |
bipedBodyWear |
ModelRenderer |
bipedLeftArmwear |
ModelRenderer |
bipedLeftLegwear |
ModelRenderer |
bipedRightArmwear |
ModelRenderer |
bipedRightLegwear |
bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPoseboxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description |
|---|
ModelPlayer(float modelSize,
boolean smallArmsIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
postRenderArm(float scale,
EnumHandSide side) |
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
renderCape(float scale) |
void |
renderDeadmau5Head(float scale) |
void |
setInvisible(boolean invisible) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
getArmForSide, getMainHand, setModelAttributescopyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffsetpublic ModelRenderer bipedLeftArmwear
public ModelRenderer bipedRightArmwear
public ModelRenderer bipedLeftLegwear
public ModelRenderer bipedRightLegwear
public ModelRenderer bipedBodyWear
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render in class ModelBipedpublic void renderDeadmau5Head(float scale)
public void renderCape(float scale)
public void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelBipedpublic void setInvisible(boolean invisible)
setInvisible in class ModelBipedpublic void postRenderArm(float scale,
EnumHandSide side)
postRenderArm in class ModelBiped