public class TileEntityDaylightDetector extends TileEntity implements ITickable
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, worldObj
Constructor and Description |
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TileEntityDaylightDetector() |
Modifier and Type | Method and Description |
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void |
update()
Like the old updateEntity(), except more generic.
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addInfoToCrashReport, addMapping, canRenderBreaking, createAndLoadEntity, deserializeNBT, func_183000_F, getBlockMetadata, getBlockType, getCapability, getDescriptionPacket, getDistanceSq, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, hasCapability, hasFastRenderer, hasWorldObj, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, onLoad, readFromNBT, receiveClientEvent, restrictNBTCopy, serializeNBT, setPos, setWorldObj, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validate, writeToNBT